Commit Graph

17809 Commits

Author SHA1 Message Date
ben ingram
8fd50034e8 #jira UE-82636
When deciding what to recompile after chaning a MF, look at all MIs, instead of stopping after finding the first match
#rb none

#ROBOMERGE-SOURCE: CL 11792752 in //UE4/Release-4.25/... via CL 11792883
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11792961 by ben ingram in Main branch]
2020-02-28 20:20:41 -05:00
rex hill
cb54bd8f93 Fix toolbar buttons not having internal names
#rnx
#jira


#ROBOMERGE-SOURCE: CL 11615451 via CL 11615508 via CL 11615534
#ROBOMERGE-BOT: (v656-11643781)

[CL 11789621 by rex hill in Main branch]
2020-02-28 18:33:23 -05:00
jason stasik
ae71fb435d Check selected spline keys before trying to render them
#jira UE-89624
#rb matt.kuhlenschmidt

#ROBOMERGE-SOURCE: CL 11774837 in //UE4/Release-4.25/... via CL 11774894
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11776830 by jason stasik in Main branch]
2020-02-28 16:05:00 -05:00
brooke hubert
de861d7114 Disable input in Level Editor Viewports when a map is being torn down.
# Speculative fix - the callstack in the bug looks like we think we have a valid actor pointer, but it's probably getting garbage collected. The log is outputting level unload messages right before the crash.

#Jira UE-89337
#rb lauren.barnes

#ROBOMERGE-SOURCE: CL 11774509 in //UE4/Release-4.25/... via CL 11774609
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11776817 by brooke hubert in Main branch]
2020-02-28 16:04:55 -05:00
lauren barnes
521a608178 Getting material layer parameter visibility to be impacted by static switches
#jira UE-89644
#rb Ben.Ingram

#ROBOMERGE-SOURCE: CL 11772820 in //UE4/Release-4.25/... via CL 11772860
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11776773 by lauren barnes in Main branch]
2020-02-28 16:04:42 -05:00
sebastien lussier
5812de267c AutoSave detects dirty assets after saving changes made to a level containing a HLOD - causing a crash
#jira UE-89531

On actor deletion, if actor is a LODActor, make sure it isn't part of the selection array
#rb patrick.enfedaque

#ROBOMERGE-SOURCE: CL 11758389 in //UE4/Release-4.25/... via CL 11758431
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11776618 by sebastien lussier in Main branch]
2020-02-28 16:04:08 -05:00
rex hill
9895a6b588 Material Editor: Toolbar converted into tool menus. Hierarchy menu converted to use same custom widget as material instance editor.
#rb none
#jira UE-89380


#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 11612429 via CL 11612432 via CL 11612438
#ROBOMERGE-BOT: (v656-11643781)

[CL 11762021 by rex hill in Main branch]
2020-02-28 13:52:14 -05:00
rex hill
e7afe98d85 Fix duplicate items on Material Instance Toolbar
#jira UE-89380
#rb none


#ROBOMERGE-SOURCE: CL 11608922 via CL 11608931 via CL 11608941
#ROBOMERGE-BOT: (v656-11643781)

[CL 11758588 by rex hill in Main branch]
2020-02-28 13:34:25 -05:00
Alexis Matte
dab31207c4 Back out changelist 11601921 there is some crash with re-import
#rb none


#ROBOMERGE-OWNER: Alexis.Matte
#ROBOMERGE-AUTHOR: alexis.matte
#ROBOMERGE-SOURCE: CL 11608449 via CL 11608463 via CL 11608469
#ROBOMERGE-BOT: (v656-11643781)

[CL 11758335 by Alexis Matte in Main branch]
2020-02-28 13:33:06 -05:00
Rex Hill
21041d4956 Fix deprecation warnings
#rnx
#rb none
#jira

[CL 11757070 by Rex Hill in Main branch]
2020-02-28 13:24:55 -05:00
rex hill
4511728f09 Tab manager filter can now block tab spawn
#rb chris.gagnon


#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 11604269 via CL 11604360 via CL 11604439
#ROBOMERGE-BOT: (v656-11643781)

[CL 11743509 by rex hill in Main branch]
2020-02-28 11:30:46 -05:00
thomas sarkanen
4526c983cd Montage sections panel now scrolls when it gets too large
#jira UE-89378 - Montage Sections tab does not scroll when it includes many sections
#rb Laurent.Delayen

#ROBOMERGE-SOURCE: CL 11735338 in //UE4/Release-4.25/... via CL 11735345
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11735381 by thomas sarkanen in Main branch]
2020-02-28 10:14:45 -05:00
Alexis Matte
a687f23a45 Make sure the FSkeletalMeshLODModel::CopyStructure is thread safe
#jira UE-89370
#rb uriel.doyon
#rnx


#ROBOMERGE-OWNER: Alexis.Matte
#ROBOMERGE-AUTHOR: alexis.matte
#ROBOMERGE-SOURCE: CL 11601921 via CL 11602007 via CL 11602167
#ROBOMERGE-BOT: (v656-11643781)

[CL 11730858 by Alexis Matte in Main branch]
2020-02-28 09:12:33 -05:00
joe conley
40bc44574c #jira UE-89656 SteamVR icon displayed prominently in the Unreal Editor toolbar by default if SteamVR is installed
Adding disabled by default preference for showing SteamVR Input button in the Toolbar, controlled by new SteamVR Editor settings in the Project Settings.  Duplicated the buttons under there as well.

Also adding the active XR system name to the window title if doing VRPreview with XR System enabled, as a better alternative to tell which system is the active one, that works for all systems and not just SteamVR

#rb Jules.Block

#ROBOMERGE-SOURCE: CL 11711088 in //UE4/Release-4.25/... via CL 11711094
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11711119 by joe conley in Main branch]
2020-02-27 19:00:53 -05:00
jason stasik
187bb1f70f Recreate the variable type selector combo box when switching between key/value for Map variables
#jira UE-89426
#rb cody.albert

#ROBOMERGE-SOURCE: CL 11704952 in //UE4/Release-4.25/... via CL 11705052
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11705131 by jason stasik in Main branch]
2020-02-27 17:29:23 -05:00
michael noland
0eeb778fb4 Blueprints: Toggling the 'Expose Deprecated Functions' setting now takes effect immediately rather than requiring an editor restart
[CODEREVIEW] phillip.kavan
#jira UE-89733
#rb none

#ROBOMERGE-SOURCE: CL 11703503 in //UE4/Release-4.25/... via CL 11703585
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11703686 by michael noland in Main branch]
2020-02-27 17:18:28 -05:00
michael noland
98624fb03a Blueprints: Prevented deprecated async action factory methods from showing up in the BP context menu (unless the show deprecated functions setting is enabled)
#jira UE-85463
#rb marc.audy

#ROBOMERGE-SOURCE: CL 11703455 in //UE4/Release-4.25/... via CL 11703576
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11703676 by michael noland in Main branch]
2020-02-27 17:18:26 -05:00
michael noland
9c6ab2e98c Blueprints: Merged UK2Node_LatentOnlineCall into UK2Node_AsyncAction, and moved it from the Kismet module into BlueprintGraph
#jira UE-89731
#rb marc.audy

#ROBOMERGE-SOURCE: CL 11703390 in //UE4/Release-4.25/... via CL 11703446
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11703551 by michael noland in Main branch]
2020-02-27 17:17:36 -05:00
ben ingram
e00231521f #jira UE-87033
Propagate changes made to layers in base material to derived MIs
#rb none

#ROBOMERGE-SOURCE: CL 11684340 in //UE4/Release-4.25/... via CL 11684379
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11684439 by ben ingram in Main branch]
2020-02-27 14:56:33 -05:00
jason stasik
e18a9dc92c Swap order of checks when reloading packages
#jira UE-89642
#rb jamie.dale

#ROBOMERGE-SOURCE: CL 11673331 in //UE4/Release-4.25/... via CL 11673370
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11673420 by jason stasik in Main branch]
2020-02-27 13:35:24 -05:00
max chen
71b268b75b Sequencer: Fix static analysis
#rb none
#rnx
#jira UE-89680

#ROBOMERGE-SOURCE: CL 11661536 in //UE4/Release-4.25/... via CL 11661601
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11661668 by max chen in Main branch]
2020-02-27 11:45:04 -05:00
simon therriault
c9b9fd52c0 Merging CL #11611449 from Dev-VirtualProduction
- Fix for FFrameRate customization not showing EditInlineToggle (now using the header row)

#rb andrew.rodham
#jira UE-89481

#ROBOMERGE-SOURCE: CL 11650126 in //UE4/Release-4.25/... via CL 11650131
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11650148 by simon therriault in Main branch]
2020-02-27 09:37:02 -05:00
thomas sarkanen
2bebe2c854 Fix split pins not working correctly in animation state machine states
Added calls to split the pins of all nodes when states are merged into the consolidated event graph

#jira UE-89657 - Variables modified inside Anim States to not update in preview / Editor
#rb Jurre.deBaare

#ROBOMERGE-SOURCE: CL 11649944 in //UE4/Release-4.25/... via CL 11649948
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11649950 by thomas sarkanen in Main branch]
2020-02-27 09:07:37 -05:00
matt hoffman
daf4b3d6aa MoviePipeline: Render (Local) now respects the level specified in the Movie Render Queue for a job, even if it doesn't match the current editor level.
#jira UE-87803
#rb Marc.Audy

#ROBOMERGE-SOURCE: CL 11644873 in //UE4/Release-4.25/... via CL 11644877
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11644879 by matt hoffman in Main branch]
2020-02-26 18:40:27 -05:00
ethan geller
9e5d32fd26 #jira UE-88442
Fix for submix editor leaving submixes in an invalid state.
[FYI] kevin.neilson, rob.gay
#rb none

#ROBOMERGE-SOURCE: CL 11643619 in //UE4/Release-4.25/... via CL 11643623
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v655-11596533)

[CL 11643633 by ethan geller in Main branch]
2020-02-26 16:49:43 -05:00