Andrew Davidson
4a3e582384
LWC: Remove UE_LARGE_WORLD_COORDINATES_DISABLED toggle
...
#rb stephen.holmes
[FYI] zak.middleton
#preflight 61f7d18b114ec25fe09648d6
#ROBOMERGE-OWNER: Andrew.Davidson
#ROBOMERGE-AUTHOR: andrew.davidson
#ROBOMERGE-SOURCE: CL 18788533 in //UE5/Release-5.0/... via CL 18788583 via CL 18788850
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)
#ROBOMERGE-CONFLICT from-shelf
#preflight 61f7eb7a114ec25fe0990f8c
[CL 18789644 by Andrew Davidson in ue5-main branch]
2022-01-31 10:10:51 -05:00
vincent gauthier
8b51660453
Localization: Resolving conflicting Ids in LOC macros
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#jira UE-136397
#rb none
#preflight 61eebe505e0414e6ec1e5a19
#ROBOMERGE-AUTHOR: vincent.gauthier
#ROBOMERGE-SOURCE: CL 18708506 in //UE5/Release-5.0/... via CL 18708530 via CL 18708683
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)
[CL 18708694 by vincent gauthier in ue5-main branch]
2022-01-24 10:13:12 -05:00
jurre debaare
da853f8b0e
Remove behaviour of updating bone names, whenever animation tracks are validated against its Skeleton, as it has to ability to cause invalid data
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#rb Martin.Wilson
#preflight 61d6d707322ebb01f70868dd
#ROBOMERGE-AUTHOR: jurre.debaare
#ROBOMERGE-SOURCE: CL 18532908 via CL 18532916 via CL 18532920 via CL 18533478 via CL 18533992
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)
[CL 18534185 by jurre debaare in ue5-release-engine-test branch]
2022-01-06 14:19:27 -05:00
aurel cordonnier
a6e741e007
Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
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This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
aurel cordonnier
a12d56ff31
Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
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This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
jurre debaare
44617b6636
Animation moved from a different project and skeleton re-assigned in editor goes back to ref pose after save
...
#fix ensure when updating/removing tracks with invalid bone tree index also broadcast notify for track changed when bone index is updated in addition to removing bone tracks. This will force a resample of the source data - ensuring that bone indices are valid when compressing
#jira UE-116493
#preflight 60cb3886634cd100015fe2c1
#ROBOMERGE-SOURCE: CL 16703680 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16703683 by jurre debaare in ue5-release-engine-test branch]
2021-06-17 09:05:38 -04:00
jurre debaare
28d13baa0f
Non-unity fixes
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#rb none
#jira UE-112361, UE-112360, UE-112359
#ROBOMERGE-OWNER: jurre.debaare
#ROBOMERGE-AUTHOR: jurre.debaare
#ROBOMERGE-SOURCE: CL 15873528 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
#ROBOMERGE-CONFLICT from-shelf
[CL 15873660 by jurre debaare in ue5-main branch]
2021-03-31 08:26:49 -04:00
Jurre deBaare
77f647df00
Reconciling difference between Main and Early-Access w.r.t CL 15851594 to prevent move/edit P4 operations
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#jira none
#rb none
[CL 15851764 by Jurre deBaare in ue5-main branch]
2021-03-29 11:47:13 -04:00
jurre debaare
349e585908
- Introduces UInterface for UAnimDataController and moves implementation to new AnimationDataController (editor only) module
...
- Export curve types entirely for use outside of Engine
- Miscellaneous small fixes from UE5 Main
#rb Thomas.Sarkanen
#preflight 6061973e25b98e00019ea154
#ROBOMERGE-OWNER: jurre.debaare
#ROBOMERGE-AUTHOR: jurre.debaare
#ROBOMERGE-SOURCE: CL 15849140 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
#ROBOMERGE-CONFLICT from-shelf
[CL 15851594 by jurre debaare in ue5-main branch]
2021-03-29 11:34:31 -04:00