Commit Graph

10 Commits

Author SHA1 Message Date
Gil Gribb
ffaf32a6bd fix build
[CL 2096150 by Gil Gribb in Main branch]
2014-06-05 16:42:25 -04:00
Michael Trepka
e0b50589d2 Removed Mac MainMenu.xib, the app and window menus are now generated dynamically.
[CL 2088627 by Michael Trepka in Main branch]
2014-05-29 17:46:24 -04:00
Bob Tellez
ab8c090a38 UE4: Removed bCompileNetworkProfiler. USE_NETWORK_PROFILER is now true whenever STATS is also true. Also, removed some platform-specific code in NetworkProfiler.cpp
[CL 2082160 by Bob Tellez in Main branch]
2014-05-22 14:04:35 -04:00
Max Preussner
c9d85971be Editor: refactored FLayoutService to be INI file agnostic; moved Editor layout from EditorUserSettings.ini to EditorLayout.ini
I also added code to retain backwards compatibility. Existing settings from EditorUserSettings.ini will be migrated to EditorLayout.ini

#CodeReview: nick.atamas, matt.kuhlenschmidt

[CL 2074798 by Max Preussner in Main branch]
2014-05-15 17:34:02 -04:00
Max Preussner
b63129a60c Slate: Refactored core Slate implementation into SlateCore module in preparation for UMG.
Other Updates:
- The WidgetReflector is now in its own module as well. It will be converted to a plug-in later.
- The Public API of both Slate and SlateCore has largely been reorganized for better discoverabilty. More cleanup work is needed.
- Added a lot of missing API documentation and fixed existing ones. More and better documentation is needed.
- Removed dead code, fixed a couple things I stubled upon, and conformed to coding guidelines (NULL vs nullptr, line breaks, etc.)

Upgrade Notes:
- The Slate Remote Server is currently disabled - will be re-enabled shortly!
- If your module previously had a module dependency to 'Slate', it now also needs a PrivateModuleDependency to 'SlateCore' in its Build.cs file.
- If your module exposes in any of its Public header files types that are now declared in SlateCore, it needs a PublicModuleDependency to 'SlateCore'
- The ToolTip property type on SWidget has changed from SToolTip to IToolTip; change local variables to TSharedPtr<IToolTip> instead of TSharedPtr<SToolTip> where needed
- IToolTip is not a widget. If you need access to the actual widget that represents the tool tip, use IToolTip::AsWidget(); If you need access to the tool tip's content, use IToolTip::GetContentWidget()

Troubleshooting:
- After syncing to this changelist you may have to clean your /Engine/Intermediate/Build/ directory and rebuild your entire project
- If in your project you are getting linker errors for unresolved types that are now declared in SlateCore, you may be missing a dependency to 'SlateCore'
- If in the Engine code you are getting linker errors for unresolved types that are now declared in SlateCore, you may need to rebuild the entire Engine

[CL 2057118 by Max Preussner in Main branch]
2014-04-26 15:07:24 -04:00
Peter Sauerbrei
8264bae668 #ue4
#ufe
* added some modules to the UFE dependencies so they are properly built even tho there is no direct dependency

[CL 2050335 by Peter Sauerbrei in Main branch]
2014-04-23 19:42:38 -04:00
Max Preussner
d28aed0a08 fixed up incorrect/obsolete module dependencies in various UFE related modules
[CL 2048464 by Max Preussner in Main branch]
2014-04-23 19:18:37 -04:00
Ben Donatelli
c629071067 Added include directives to fix non-unity build
[CL 2046980 by Ben Donatelli in Main branch]
2014-04-23 19:03:48 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00