- XSD driven IntelliSense
- defaults read from code (default XML file will be regenerated on UBT startup if is different than it should be)
- configurable classes/fields have to be now annotated with XmlConfig and XmlConfigField attributes
#codereview Robert.Manuszewski
[CL 2095741 by Jaroslaw Palczynski in Main branch]
TTP 335792. CRITICAL: Regression: ROCKET: Code Templates fail to generate project files).
Engine should be dependent on platform specific modules, use SetupNewlyLoadedModules instead.
#codereview peter.sauerbrei, ben.marsh
[CL 2078124 by Ankit Khare in Main branch]
- Install Emscripten SDK > 1.16
- Setup system wide enviorment variable EMSCRIPTEN. ( http://stackoverflow.com/questions/135688/setting-environment-variables-in-os-x )
- Build HTML5 using Build.sh from command line.
@todo : Figure out whether to support cooking if SDK is not installed on host platform.
[CL 2057945 by Ankit Khare in Main branch]
#HTML5
Integerate GDC Changes into main. tested w/ QAGame, Soul and the moz custom built firefox.
- resizable HTML5 canvas.
- fix mouse coordinates for html5
- depth fade using alpha ( @todo - use real webgl depth textures )
- fix landscape rendering. ( bgra is not supported on webgl )
- expose a console command handler to javascript. ( used while reszing )
- update html5 .html5 game template.
#codereview peter.sauerbrei
[CL 2039842 by Ankit Khare in Main branch]