Commit Graph

554 Commits

Author SHA1 Message Date
Dmitry Rekman
5b887fb484 Linux: more changes for the editor.
From PR #140,  contributed by sbc100 and #ue4linux community.

[CL 2096299 by Dmitry Rekman in Main branch]
2014-06-05 17:11:45 -04:00
Gil Gribb
ffaf32a6bd fix build
[CL 2096150 by Gil Gribb in Main branch]
2014-06-05 16:42:25 -04:00
Jaroslaw Palczynski
ac6ccf8b44 CIS fix. The XML default options were overriding command line parameters, which caused problems on build machines.
[CL 2095962 by Jaroslaw Palczynski in Main branch]
2014-06-05 16:39:11 -04:00
Mark Satterthwaite
33750a75f5 Added deprecation macro support for OS X.
#codereview michael.trepka

[CL 2095885 by Mark Satterthwaite in Main branch]
2014-06-05 12:15:35 -04:00
Mark Satterthwaite
86f3a45e68 Update to AUPlugIn API rather than old, deprecated ComponentManager now that RadioEffectUnit has been updated.
#codereview michael.trepka

[CL 2095879 by Mark Satterthwaite in Main branch]
2014-06-05 12:15:11 -04:00
Jaroslaw Palczynski
386d877647 UnrealSync3: Now P4PORT is falling back to default perforce:1666 and P4USER is read from p4 info output if previous sources fail.
[CL 2095866 by Jaroslaw Palczynski in Main branch]
2014-06-05 12:14:47 -04:00
Jaroslaw Palczynski
75090acf5c Some missing folders for XMLs and XSD wasn't created on build machines. Now it creates them if they don't exist. CIS fix.
[CL 2095848 by Jaroslaw Palczynski in Main branch]
2014-06-05 12:14:35 -04:00
Jaroslaw Palczynski
aa5c0ac587 CIS fix.
[CL 2095819 by Jaroslaw Palczynski in Main branch]
2014-06-05 12:14:22 -04:00
Jaroslaw Palczynski
4e41d82066 CIS fix. Allow building of UnrealSync3 only on Windows platforms as it's not supported yet on the others.
[CL 2095814 by Jaroslaw Palczynski in Main branch]
2014-06-05 12:13:58 -04:00
Wes Hunt
6f4b862468 Properly conditionally include telemetry provider ET.
[CL 2095791 by Wes Hunt in Main branch]
2014-06-05 12:13:31 -04:00
Jaroslaw Palczynski
32917f05be UBT XML configuration improvements:
- XSD driven IntelliSense
- defaults read from code (default XML file will be regenerated on UBT startup if is different than it should be)
- configurable classes/fields have to be now annotated with XmlConfig and XmlConfigField attributes
#codereview Robert.Manuszewski

[CL 2095741 by Jaroslaw Palczynski in Main branch]
2014-06-05 12:12:32 -04:00
Robert Manuszewski
283e939959 GitHub pull request #194: Full binary type. Removing hardcoded binary file extensions
[CL 2095675 by Robert Manuszewski in Main branch]
2014-06-05 12:11:58 -04:00
Jaroslaw Palczynski
bb296fb5d9 UnrealSync3 improvements.
The tool should be now built with the tools.

All params (if missing) are now auto-detected:
 - path to the p4.exe from default path or from default install location i.e. C:\\Program Files\\Perforce
 - p4 port and user are detected from P4V last connection string kept in <user>/.p4qt/ApplicationSettings.xml

[CL 2095646 by Jaroslaw Palczynski in Main branch]
2014-06-05 12:11:12 -04:00
Daniel Lamb
a02f330284 Added new automation tool to support for deploying prebuilt apks to several devices at once.
#codereview Kellan.Carr

[CL 2094745 by Daniel Lamb in Main branch]
2014-06-04 15:01:25 -04:00
Robert Manuszewski
cb6eca96e7 Removing debug code
[CL 2094570 by Robert Manuszewski in Main branch]
2014-06-04 12:36:41 -04:00
Jaroslaw Palczynski
2477b5bd67 UnrealSync3 improvements:
- Moved UAT functionality to US3 -- now the GUI doesn't need UAT anymore.
- The tool is syncing itself at startup and by default runs from copy. It assumes that Binaries/Win64 is writable, but I think its fine cause this tool is needed for syncing anyway.
- User have to provide P4 port and P4 user from command line or from environment variables. It is also assumed that p4.exe is runnable from standard cmd.exe without providing a path.

[CL 2094445 by Jaroslaw Palczynski in Main branch]
2014-06-04 11:01:22 -04:00
Robert Manuszewski
48d28fba01 Fixing shared pch warnings. Making sure Engine.h is not included in any Engine public header nor in any public header of modules used by the engine.
[CL 2094299 by Robert Manuszewski in Main branch]
2014-06-04 08:05:42 -04:00
Robert Manuszewski
8b1cc21568 Fix for circular header includes crashing UnrealHeaderTool
[CL 2094255 by Robert Manuszewski in Main branch]
2014-06-04 06:25:20 -04:00
Robert Manuszewski
f3effc54c2 Temporarily back out changelist 2094170 (due to CIS failures)
[CL 2094242 by Robert Manuszewski in Main branch]
2014-06-04 05:55:27 -04:00
Robert Manuszewski
96e59643ec Fixing shared pch warnings. Making sure Engine.h is not included in any Engine public header nor in any public header of modules used by the engine.
[CL 2094170 by Robert Manuszewski in Main branch]
2014-06-04 04:04:51 -04:00
James Hopkin
2237e85b99 Crash web server: fixed date range changing seemingly at random.
Timestamps coming in from Javascript were being treated as local times, but they're actually UTC (although all times and dates in Javascripts are local time, millisecond timestamps are UTC).

[CL 2094143 by James Hopkin in Main branch]
2014-06-04 03:34:40 -04:00
Ben Marsh
887923a122 Add UnrealVersionSelector into the promotable
[CL 2093424 by Ben Marsh in Main branch]
2014-06-03 14:38:05 -04:00
Ben Marsh
0f5c14efac Fix paths with spaces using git PR script.
[CL 2093421 by Ben Marsh in Main branch]
2014-06-03 14:32:52 -04:00
Jaroslaw Surowiec
ee816a4369 CrashReporter - Moved DO_LOCAL_TESTING to a better place
[CL 2093187 by Jaroslaw Surowiec in Main branch]
2014-06-03 11:22:11 -04:00
Gil Gribb
5251c9a453 build script, add formal build testing to the GUBP
[CL 2093140 by Gil Gribb in Main branch]
2014-06-03 10:37:01 -04:00