Commit Graph

6 Commits

Author SHA1 Message Date
James Golding
7e7a2e6473 More Engine.h trimming (EdGraph headers, BoneMaskFilter, Breakpoint, LevelScriptBP, ClipPAdEntry, CodecMovie, DestructibleFractureSettings, DeviceProfile)
[CL 2085606 by James Golding in Main branch]
2014-05-29 17:11:10 -04:00
Max Preussner
331984d20c Settings: moved level browser settings into LevelBrowser module
[CL 2080434 by Max Preussner in Main branch]
2014-05-21 11:16:12 -04:00
Dmitriy Dyomin
c6d6f9446d World Browser UX improvements
Splitted World Browser views into three independent windows, each window can be summoned from a hierarchy view or details view toolbar
World composition can now be toggled through WorldSettings - bEnableWorldComposition. Once enabled persistent level will be treated as a world root. No more '?worldcompistion' parameter workarounds. 'Open World' command was removed, as levels saved with world composition enabled can be open through 'Open Level' command.
Added bEnableWorldOriginRebasing parameter to WorldSettings, which contols whether world origin shifting should be used

[CL 2072584 by Dmitriy Dyomin in Main branch]
2014-05-14 02:16:14 -04:00
Dmitriy Dyomin
f59299b412 World browser:
- Fixed [missing level] operations: replace, remove
- Restored correct styles from CL# 2047641

[CL 2048718 by Dmitriy Dyomin in Main branch]
2014-04-23 19:20:34 -04:00
Dmitriy Dyomin
4cfb710f74 World Browser:
- Added icons to level hierarchy to distinguish level streaming methods
- Added tile coordinates offset when umporting tiled heightmap

[CL 2047641 by Dmitriy Dyomin in Main branch]
2014-04-23 19:08:32 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00