James Golding
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7e7a2e6473
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More Engine.h trimming (EdGraph headers, BoneMaskFilter, Breakpoint, LevelScriptBP, ClipPAdEntry, CodecMovie, DestructibleFractureSettings, DeviceProfile)
[CL 2085606 by James Golding in Main branch]
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2014-05-29 17:11:10 -04:00 |
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Max Preussner
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331984d20c
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Settings: moved level browser settings into LevelBrowser module
[CL 2080434 by Max Preussner in Main branch]
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2014-05-21 11:16:12 -04:00 |
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James Golding
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a0cbafe73a
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First pass removing several headers from Engine.h
[CL 2080322 by James Golding in Main branch]
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2014-05-21 10:00:58 -04:00 |
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Martin Wilson
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331b96e6cc
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Fixes for QAGame non unity compile
[CL 2044905 by Martin Wilson in Main branch]
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2014-04-23 18:35:08 -04:00 |
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Justin Sargent
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0bc686f251
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Fixed up redundant FText .ToString() usage and some improper FText usage.
[CL 2042623 by Justin Sargent in Main branch]
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2014-04-23 18:06:41 -04:00 |
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Tim Sweeney
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324683ce78
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Engine source (Main branch up to CL 2026164)
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2014-03-14 14:13:41 -04:00 |
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