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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3,274 Commits 23 Branches 254 Tags
c61ba91c6dc43cbabbedaef2b17e52883ae1aaa1
Commit Graph

4 Commits

Author SHA1 Message Date
Justin Sargent
664bea2137 L10N: Updated loc ini configurations to specify simplified Chinese as output. Added a C# wrapper around OneSky's web service api. Beginning steps of setting up some automation scripts to integrate our localization pipeline with OneSky's.
[CL 2059400 by Justin Sargent in Main branch]
2014-04-29 21:58:49 -04:00
Justin Sargent
7d6999d1f6 L10N: Updated the WordCount.ini to account for the new locations of the PropertyNames and ToolTips targets.
[CL 2058021 by Justin Sargent in Main branch]
2014-04-28 15:20:19 -04:00
Saul Abreu
b16c5668f5 #summary Updated metadata gathering commandlet to be configuration driven. Fixed a bug with local edits to metadata overriding localization. Updated property editors using comboboxes for enums to use localized data. Added Region & Language Settings for toggling use of localized field names.
#ttp 331251 - L10N: Editor: Tooltips and Property Names need to be localized

[CL 2040155 by Saul Abreu in Main branch]
2014-04-23 17:36:48 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00
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