Therefore, compilation of the assets were failing on production backend.
Some other undetected? cases have been corrected at the same time.
swarm review has been upvoted in another branch : https://p4-swarm.epicgames.net/reviews/36646875
#rb JeanMichel.Dignard
#rnx
#tests Tested with and without fix on shipping build. Saw the bug happening while debugging
[CL 36765502 by alain lafleur in 5.5 branch]
//Fortnite/Main/...
to //Fortnite/Dev-FN-32/...
Data driven condition bindings
Authoring and compilation of the new type is hidden behind a project setting.
Fix crash when changing hooked event and trying to edit conversion function parameters.
Fix issue with events valid source check node being purged from the graph upon regenerating connections in the wrapper graph.
Fixes FORT-768257
#tests Tested in editor and in game. Tried with widget property bindings, tried with vm bindings. Verified with multiple bindings to ensure we only execute when it's the condition property that is modified. Ran with cooked version. Tested in standalone and pie.
#rnx
#rb Vincent.Gauthier
[CL 36754418 by alain lafleur in 5.5 branch]
[REVIEW] [at]editor-ui-systems
#tests Add a new VM that defaults to resolver, restart editor to see data being saved correctly
[CL 36172869 by christian savoie in 5.5 branch]
Make Node Bindings show display name rather than node class name
#rb daren.cheng
#tests editor
[FYI] editor-ui-systems
[CL 35937414 by daren cheng in ue5-main branch]
Add a checkmark next to the bound viewmodel property when vewing from the Bind menu.
fix pin color not reflecting the property color
fix conversion functions not showing as a binding in the Bind button
#jira UE-204913
#rb daren.cheng, Vincent.Gauthier
[CL 35798945 by zahra nikbakht in ue5-main branch]
* Fixed a mixed up condition
* Cleanup resolver reference when not using it as a creation type.
[REVIEW] [at]editor-ui-systems, [at]jc.authier
#tests Changed creation types. Added a VM that's defaulted to use resolver type.
#rb daren.cheng, jc.authier
[CL 35642642 by christian savoie in ue5-main branch]
This case should be accepted, and the correct case to filter out is when a non-field notify field is writing to another field (in a binding that's not one-time).
#rb daren.cheng
[CL 35532929 by zahra nikbakht in ue5-main branch]
[FYI] George.Rolfe
Original CL Desc
-----------------------------------------------------------------
[ToolWidgets] Dependencies reference correct base widget
#rnx
[CL 35075563 by george rolfe in ue5-main branch]
#jira UE-219574
The image path was going toward a file that didn't exist. The code was identical to what can be found in widgetreflector. We noticed the discrepency between the CoreContentRoot between the 2 projects.
To get access to the right directory with the resource, we had to bring the root back up, which forced changes on RootCoreContentDir() accesses for the button style.
#tests Tested the presence of the icon for properties and events. Also verified the normal/hovered/pressed effect on the 2 buttons with NoStyleComboButton. I didn't see any other accesses to the MVVMEditorStyle.
#rnx
#rb yohann.dossantos
[CL 34933672 by alain lafleur in ue5-main branch]