Robert Manuszewski
559a25e622
Copying //UE4/Dev-Core @ 4771952 to Dev-Main (//UE4/Dev-Main)
...
#rb none
#lockdown Nick.Penwarden
[CL 4772220 by Robert Manuszewski in Main branch]
2019-01-22 15:45:34 -05:00
graeme thornton
609bc76862
When adding additional files to the UFS staging list, omit movie files on dedicated servers
...
#ROBOMERGE-SOURCE: CL 4760621 via CL 4760623 via CL 4760625
[CL 4760626 by graeme thornton in Main branch]
2019-01-21 08:44:13 -05:00
James Hopkin
a9f7efc154
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
...
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 4718806
[CL 4732416 by James Hopkin in Dev-Core branch]
2019-01-16 10:11:46 -05:00
Robert Manuszewski
cfa01c09c7
Merging //UE4/Dev-Main to Dev-Core (//UE4/Dev-Core)
...
#rb none
[CL 4731457 by Robert Manuszewski in Dev-Core branch]
2019-01-16 04:23:12 -05:00
Ben Marsh
a22b952aa9
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
...
#rb none
#rnx
[CL 4718806 by Ben Marsh in Main branch]
2019-01-14 12:11:24 -05:00
david harvey
ce5b5b562e
modifying BuildPhysX to automatically include a 'github ignore' tag so the automated Build PhysX can check in again.
...
#rb anthony.bills
[FYI] ben.marsh
#ROBOMERGE-SOURCE: CL 4709402
[CL 4709418 by david harvey in Main branch]
2019-01-11 11:11:08 -05:00
Francis Hurteau
57c677da93
Copying //UE4/Dev-Enterprise@4705006 to Dev-Main (//UE4/Dev-Main)
...
#rb none
#lockdown Nick.Penwarden
[CL 4705151 by Francis Hurteau in Main branch]
2019-01-10 17:26:53 -05:00
Marc Audy
ab108c215e
Copying to Dev-Main @ CL# 4688301
...
#rb
#rnx
[CL 4688816 by Marc Audy in Main branch]
2019-01-08 11:38:48 -05:00
Robert Manuszewski
1b802d6357
Merging //UE4/Dev-Main @ 4678276 to Dev-Core (//UE4/Dev-Core)
...
#rb none
[CL 4678810 by Robert Manuszewski in Dev-Core branch]
2019-01-03 12:12:16 -05:00
Chris Gagnon
8fc25ea18e
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none
[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00
Robert Manuszewski
2752c82adc
Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
...
#rb none
[CL 4675693 by Robert Manuszewski in Dev-Core branch]
2019-01-02 00:55:51 -05:00
Robert Manuszewski
1685ed0b2e
Merging //UE4/Dev-Main @ 4620382 to Dev-Core (//UE4/Dev-Core)
...
#rb none
[CL 4631078 by Robert Manuszewski in Dev-Core branch]
2018-12-04 23:30:42 -05:00
Matt Kuhlenschmidt
fcc9402ceb
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none
[CL 4623549 by Matt Kuhlenschmidt in Dev-Editor branch]
2018-12-03 09:48:43 -05:00
Andrew Grant
82d60da43f
Merging UAT fixes from 4.21.1
...
#jira UE-67014
#lockdown nick.penwarden
#rb na
[CL 4612776 by Andrew Grant in Main branch]
2018-11-29 17:12:30 -05:00
Jamie Dale
9310bde898
Added support for staging DLC localization data, and consistently implemented target exclusion
...
#rb Francis.Hurteau
[CL 4597248 by Jamie Dale in Dev-Editor branch]
2018-11-27 11:49:20 -05:00
Matt Kuhlenschmidt
cde8160913
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none
[CL 4572510 by Matt Kuhlenschmidt in Dev-Editor branch]
2018-11-16 11:15:08 -05:00
Ben Marsh
7f3f2662a0
UAT: Match the pattern "START XXX HACK" when looking for branch-specific hacks in the codebase.
...
#rb none
#fyi Marc.Audy
#lockdown Nick.Penwarden
[CL 4568902 by Ben Marsh in Main branch]
2018-11-15 09:21:13 -05:00
Ben Marsh
d4d25c6238
Merging CopyBuildToStagingDirectory.Automation.cs from Fortnite-Staging, excluding hacks.
...
#rb none
#lockdown Nick.Penwarden
[CL 4567547 by Ben Marsh in Main branch]
2018-11-14 19:08:12 -05:00
Ben Marsh
ea340d3fbf
Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main)
...
#rb none
#lockdown Nick.Penwarden
[CL 4567513 by Ben Marsh in Main branch]
2018-11-14 19:05:13 -05:00
Matt Kuhlenschmidt
46e3285149
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none
[CL 4543237 by Matt Kuhlenschmidt in Dev-Editor branch]
2018-11-06 10:00:36 -05:00
Robert Manuszewski
f828710a98
Merging //UE4/Dev-Main @ 4530442 to Dev-Core (//UE4/Dev-Core)
...
#rb none
[CL 4530846 by Robert Manuszewski in Dev-Core branch]
2018-11-01 09:43:49 -04:00
marcin undak
1ff111c5ad
UAT: restored Intermediate Commandline Dir
...
#rb ben.marsh
[FYI] arciel.rekman
#jira UE-65848
#ROBOMERGE-SOURCE: CL 4513537 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4513538 by marcin undak in Staging-4.21 branch]
2018-10-26 16:35:25 -04:00
Robert Manuszewski
d299e8f501
Merging //UE4/Dev-Main @ 4506166 to Dev-Core (//UE4/Dev-Core)
...
#rb none
[CL 4506617 by Robert Manuszewski in Dev-Core branch]
2018-10-25 08:06:47 -04:00
Josh Adams
4f63a76b48
- Changed compression methods to be an FName instead of hardcoded enum
...
- Added support for compression plugins
- Removed the Custom compression concept, now using plugins properly
- Modified UnrealPak to use FNames, and allow for multiple compression methods (fallbacks on error or unavailability, etc)
- Added project settings for compression method selection for UnrealPak, and additional settings to be passed to UnrealPak (for instance, to control compression size/speed, etc)
- Deprecated a bunch of old function calls
- Improved pak file "old format" reading ability
- Brought over some changes from Fortnite for pak file encryption and memory savings
- Implemented a parallel compression pull request (#4129 ) to speed up pak file compression
#jira UE-51294
#rb ben.marsh
[CL 4480944 by Josh Adams in Dev-Core branch]
2018-10-17 14:18:10 -04:00
ben marsh
2423ffb06b
Create a separate installed DDC pak file for Enterprise.
...
#rb none
#jira UE-65228
#ROBOMERGE-SOURCE: CL 4476497 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4476512 by ben marsh in Staging-4.21 branch]
2018-10-16 17:26:31 -04:00