- Move synchronize/details panel flag to more generic ModifyContext
- Do not use MarkAsGarbage as means of enforcing not to show object in details panel to avoid leaving objects in invalid state if undo called. Check ed graph membership instead
- Get rid of leaky namechanged delegates
- Allows for migration to isolated synchronization in the future
- Removes conflation of having to synchronize and update views when modifying frontend document
- Decouples concept of a specific view to update from generic frontend graph modifications
#rb helen.yang
#jira UE-151448
#preflight 632b7afdc7791417aa44126f
[CL 22142063 by rob gay in ue5-main branch]
- Both inputs and outputs can be constructor vertices, not just inputs
- Enforce connection and data type constraints for access types
- Prevent default value constructor value from being changed while playing
- Added cvar (default disabled) for enabling constructor pin option in editor
#jira UE-151661
#rb phil.popp
#preflight 62d59f4bf156340c79cfcbf5
[CL 21152841 by helen yang in ue5-main branch]
Integrate vertex data into graph builder.
#jira UE-150143, UE-149184
#rb Rob.Gay
#preflight 628677e9614041edb70a77d9
[CL 20284114 by phil popp in ue5-main branch]
- Add ability to track all internal data references to a core graph
- Add AnalyzerRegistry & first pass at value/envelope analyzers
- Add support for enabling analyzing from MetaSound Generator
- Add ability for tracking colorized bounds for edges as literal-color array
#rb phil.popp
#jira UE-147027
#jira UE-147028
#jira UE-147026
#preflight 627acbae10766ef8c112264c
[CL 20129340 by Rob Gay in ue5-main branch]
- pass on MetaSound nodes to use METASOUND_PARAM() and related macros for information about node vertices that should be localized
- fix typos, loc key collisions, and update audio unit test call sites
#jira UE-144518
#jira UE-145530
#rb aaron.mcleran
#preflight 62335f6ce12e0da4a52e74ba
#robomerge FNNC
[CL 19423048 by helen yang in ue5-main branch]
- Fix for interfaces not updating/some manipulators being incorrectly editable on MetaSound Presets
- Clarify Set vs Synchronize location on MSEdGraphNodes
- Split up RefreshDetails to RefreshDetails/Interfaces & move RefreshInterface to RefreshGraphMemberMenu
#rb helen.yang
#rnx
#jira UE-144184, UE-144358
#preflight 621ff6b9901d830f366e5369
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 19235508 in //UE5/Release-5.0/... via CL 19236719
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19237376 by rob gay in ue5-main branch]
- Remove base template for node customizations now that it isn't required to be a template to enable intra-engine versioning (allows moving implementation of category customization to .cpp)
- Move redundant "Literal" property to parent UMetasoundEditorGraphMember
#rb helen.yang
#jira UE-121749
#rnx
#preflight 621d2e869a5676d19a3d50e9
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 19181623 in //UE5/Release-5.0/... via CL 19183646
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)
[CL 19206681 by rob gay in ue5-main branch]
- Move Author field to FString to avoid generated text collisions (Authors should always be culture invariant anyway) & add option to override default in MetaSound user settings
#rb helen.yang
#jira UE-142159
#preflight 62055c89057375a802938669
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 18941073 in //UE5/Release-5.0/... via CL 18941268 via CL 18941634
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589)
[CL 18941665 by rob gay in ue5-main branch]
- Add UX for overriding preset inputs (allowing auto-update to pass through referenced value if not managed)
- Clarify code by moving bAutoUpdateManagestInterface to bIsPreset in new FMetasoundFrontendGraphClassPresetOptions struct
#rb phil.popp
#jira UE-136242
#preflight 6202b1bfae203853a85c6366
#rnx
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 18911247 in //UE5/Release-5.0/... via CL 18919315 via CL 18920513
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v916-18915374)
[CL 18920762 by rob gay in ue5-main branch]
- First pass at consolidating editor code for API members/vertices where possible
- Make Variables & Output now use default literal for input value (so user doesn't have to hunt down literal box in graph)
Various bug fixes:
- Fixes crash in post undo after updating a variable default
- Fixes ':Array' flavor showing up in new SearchableComboBox when selecting `Is Array` for literal type
- Synchronize variable setter default literal with variable interface default literal
- Provide default literal field for outputs & variables for consistency
- Added win is widget support for single input/output types (i.e. floats for now)
- Don't show trigger simulate option on non-transmissible inputs (ex. OnPlay)
- Set simulate button visibility to only show when parameter transmission is supported by input
- Make simulate buttons in graph only visible when sound plays
- Start sounds automatically when clicking simulate in inspector
- Fixed initial condition "holding" trigger state for trigger routing now that Transmission System is only used inter-MetaSound (not intra-MetaSound) and we are deprecating Send/Receives
#rb phil.popp
#rnx
#jira UE-135813
#jira UE-132900
#jira UE-135844
#jira UE-116867
#jira UE-135366
#jira UE-137310
#preflight 61b7afe4fc570891338fea08
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 18450046 in //UE5/Release-5.0/... via CL 18450065
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)
[CL 18450072 by rob gay in ue5-release-engine-test branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]