Ben Marsh
c04dd9be0f
UBT: Fix warnings compiling rules assemblies only being output when compilation fails.
...
#fyi Aurel.Cordonnier
[CL 16922463 by Ben Marsh in ue5-main branch]
2021-07-22 08:38:38 -04:00
Per Larsson
053ef15384
Fix crash when running CsvPerfReport tool with non US culture
...
- convert floats,doubles with invariant number format
- catch format exception and return default value
#rb Paul.Chipchase, Ben Woodhouse
#rnx
#jira none
[CL 16922317 by Per Larsson in ue5-main branch]
2021-07-22 07:37:42 -04:00
david hibbitts
6a56329d2a
Updated automation mappings for XLOC
...
[FYI] Jamie.Dale
#ROBOMERGE-SOURCE: CL 16914497
#ROBOMERGE-BOT: (v836-16769935)
[CL 16920907 by david hibbitts in ue5-main branch]
2021-07-22 00:57:23 -04:00
Ben Marsh
df9756057a
Horde: Mirror commit metadata from Perforce to the Horde DB, so we can cache things like user id's.
...
[CL 16919369 by Ben Marsh in ue5-main branch]
2021-07-21 22:08:48 -04:00
Joe Kirchoff
7e3eaa32f1
HordeAgent: Smaller update blob batchs
...
Parallel SetupSandboxAsync execution
#rb none
#rnx
[CL 16917829 by Joe Kirchoff in ue5-main branch]
2021-07-21 19:10:38 -04:00
Zousar Shaker
5f008b55ed
Add build worker discovery mechanism using target receipt files.
...
#rb matt.peters
[CL 16917716 by Zousar Shaker in ue5-main branch]
2021-07-21 19:06:57 -04:00
Nick Darnell
10173a9055
Crowdin Localization - Fixing copyright.
...
#jira none
[CL 16914674 by Nick Darnell in ue5-main branch]
2021-07-21 15:50:59 -04:00
Joe Kirchoff
e59877779b
HordeAgent: Batch update missing blobs
...
#rb trivial
#rnx
[CL 16912414 by Joe Kirchoff in ue5-main branch]
2021-07-21 14:21:29 -04:00
Joe Kirchoff
eb772f0e8f
UnrealBuildTool: Write relative paths in generated pch comments if under the unreal root
...
#rb trivial
#rnx
[CL 16912334 by Joe Kirchoff in ue5-main branch]
2021-07-21 14:17:44 -04:00
Nick Darnell
66e5332a42
Localization - Adding CrowdinLocalization provider, basic support implemented. Updated the API for localization providers to make async/await easier to implement.
...
#jira none
#review-16912308 Jamie.Dale
[CL 16912307 by Nick Darnell in ue5-main branch]
2021-07-21 14:15:40 -04:00
Joe Kirchoff
a3acc25bf4
HordeCommmon: RemoteExecution UploadList reading files and hashing async
...
#rb trivial
#rnx
[CL 16912098 by Joe Kirchoff in ue5-main branch]
2021-07-21 13:56:53 -04:00
Ben Marsh
78cf7c03b7
Horde: Remove storage debug endpoint.
...
[CL 16911458 by Ben Marsh in ue5-main branch]
2021-07-21 13:04:03 -04:00
fredric echols
a068266635
UGS: Fixed an issue with auto-updates failing for instances of UGS that are launched via a Windows taskbar pin.
...
This fix ensures that the CWD is always set to the launcher directory so that child processes (such as P4V) won't disrupt auto-updates by holding onto file handles in the UGS executable directory.
#rb Ben.Marsh
#jira UE-113454
[CL 16911394 by fredric echols in ue5-main branch]
2021-07-21 12:59:54 -04:00
Ben Marsh
a3e5e7452b
Horde: Allow reading credentials from server config file, so it can bootstrap itself from Perforce config.
...
[CL 16911162 by Ben Marsh in ue5-main branch]
2021-07-21 12:36:46 -04:00
Ben Marsh
ca53510c83
Horde: Fix tests.
...
[CL 16910851 by Ben Marsh in ue5-main branch]
2021-07-21 12:15:02 -04:00
Ben Marsh
f72061580b
Horde: Fix tests.
...
[CL 16910323 by Ben Marsh in ue5-main branch]
2021-07-21 11:47:28 -04:00
Ben Marsh
d18563c241
Horde: Add basic support for multiple Perforce servers. PerforceService now selects the appropriate server to use based on a ClusterName parameter passed in.
...
[CL 16910072 by Ben Marsh in ue5-main branch]
2021-07-21 11:23:33 -04:00
Ben Marsh
044d68472a
Horde: Additional debug logging for StatsV2 errors.
...
[CL 16909557 by Ben Marsh in ue5-main branch]
2021-07-21 10:44:46 -04:00
arcolight
4d588d3f57
PR #8195 : Fix Rider project file generator on Linux platform. (Contributed by arcolight)
...
[CL 16908806 by arcolight in ue5-main branch]
2021-07-21 09:47:22 -04:00
jaco vandyk
a7c7c5a382
Chaos AABBTree dirty grid, Raycasts and Sweeps are now done in local coordinates to improve precision in very large worlds
...
#rb Cedric.Caillaud
#fyi Benn.Gallagher, Chris.Caulfield
#jira none
#review-16895669 @Cedric.Caillaud
#preflight 60f800be391d4600017da922
[CL 16908144 by jaco vandyk in ue5-main branch]
2021-07-21 07:52:18 -04:00
Tim Smith
a2e05e30b2
Removed a dereference that wasn't needed.
...
#rb trivial
#rnx
#jira UE-119880
[CL 16901423 by Tim Smith in ue5-main branch]
2021-07-20 16:08:49 -04:00
Tim Smith
bd69e1f836
Remove some diagnostic code to test for version correctness.
...
#rb trivial
#rnx
[CL 16900566 by Tim Smith in ue5-main branch]
2021-07-20 15:22:24 -04:00
Tim Smith
11568b60b1
Remove the need for GetClass during code generation
...
#rb none
#rnx
[CL 16899911 by Tim Smith in ue5-main branch]
2021-07-20 14:55:20 -04:00
Tim Smith
a8ee5191bb
Remove the need for GetFunction during code generation
...
#rb none
#rnx
[CL 16899287 by Tim Smith in ue5-main branch]
2021-07-20 14:22:09 -04:00
Tim Smith
00a641bf1b
Removing remaining places where GetScriptStruct is needed during code generation.
...
#rb none
#rnx
[CL 16899213 by Tim Smith in ue5-main branch]
2021-07-20 14:15:14 -04:00