Leon Huang
5ddef93c5e
Added support for preview versions of the localization manifests to be generated and deleted during a preview localization run. This addresses false positives for loclaization warnings that can arise from comparing gathered strings to a stale manifest file.
...
- Added a preview parameter to the Localization UAT command which allows the command to run in preview mode.
- Localization commandlets now generate *_Preview.manifest files during a run into the destination path specified by the config files.
- The localization automation script will delete all files that end with _Preview.manifest at the end of the gather run.
- Improved checks for manifest filename extensions to ensure no malformed manifest filenames are passed into the commandlet
#jira: none
#rb: Jamie.Dale
#preflight: 62c487352f2d0469188c7d30
[CL 20970061 by Leon Huang in ue5-main branch]
2022-07-06 14:22:26 -04:00
aurel cordonnier
34f55d3a4a
Merge from Release-Engine-Test @ 17946149 to UE5/Main
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This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17949667 by aurel cordonnier in ue5-main branch]
2021-10-27 15:14:40 -04:00
aurel cordonnier
1ee4eed9aa
Merge from Release-Engine-Test @ 17666640 to UE5/Main
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This represents UE4/Main @17638339 and Dev-PerfTest @17636504
[CL 17668579 by aurel cordonnier in ue5-main branch]
2021-09-29 17:45:16 -04:00
Nick Darnell
66e5332a42
Localization - Adding CrowdinLocalization provider, basic support implemented. Updated the API for localization providers to make async/await easier to implement.
...
#jira none
#review-16912308 Jamie.Dale
[CL 16912307 by Nick Darnell in ue5-main branch]
2021-07-21 14:15:40 -04:00
Marc Audy
01b7c9f4f5
Merge UE5/RES @ 15958325 to UE5/Main
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This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304
[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
jamie dale
8482bc8e04
Fixed P4 usage error in UAT localization script
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#rb none
#rnx
#ROBOMERGE-SOURCE: CL 15338838 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15338870 by jamie dale in ue5-main branch]
2021-02-05 12:31:39 -04:00
Ben Marsh
6f927647b1
Changing C# code over to using EpicGames.Core over DotNETCommon.
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#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Jeff Farris
96f162e5dd
UAT: fix SyncProject's handling of p4 commands and improvements to global p4 option handling in general (collab with Josh)
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#rb Josh.Adams
[CL 14746262 by Jeff Farris in ue5-main branch]
2020-11-13 17:53:33 -04:00
Ben Marsh
486408b1a9
Rename UE5Editor to UnrealEditor.
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#rb none
#jira UE-97600
[CL 14292067 by Ben Marsh in ue5-main branch]
2020-09-10 15:39:00 -04:00
Ben Marsh
be7034ec27
Rename UE4Editor to UE5Editor, and generated solution/projects from UE4 -> UE5.
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UE4Game/Client/Server targets left intact for the time being.
#rb none
[CL 14288076 by Ben Marsh in ue5-main branch]
2020-09-10 09:10:30 -04:00
josh adams
13bc36c98d
Moving Binaries and Build NotForLicensees files around
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#rb ben.marsh
#ROBOMERGE-SOURCE: CL 12740027 via CL 12740029 via CL 12740030
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v676-12543919)
[CL 12740031 by josh adams in Main branch]
2020-04-11 08:47:06 -04:00
jamie dale
04ed89e458
Ensure we clean-up the gather process after it's completed
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#jira UE-88891
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 11511880 in //UE4/Release-4.25/...
#ROBOMERGE-BOT: RELEASE (Release-4.25 -> Release-4.25Plus) (v654-11333218)
[CL 11511893 by jamie dale in 4.25-Plus branch]
2020-02-18 15:06:16 -05:00
jamie dale
17be244c79
Expanded ParallelGather to run all projects from all batches in parallel, rather than just the projects within each batch
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#jira
#rb Lauren.Barnes
#rnx
#ROBOMERGE-SOURCE: CL 11201300 via CL 11201305 via CL 11201307
#ROBOMERGE-BOT: (v640-11091645)
[CL 11201310 by jamie dale in Main branch]
2020-01-31 17:16:41 -05:00
jamie dale
b480cb571a
Added a -ParallelGather option to the Localize UAT command
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This will run the GatherText commandlets for the projects within a single batch in parallel rather than sequence, which can be advantageous for projects with a large number of static localization targets
#jira
#rb Lauren.Barnes
#ROBOMERGE-SOURCE: CL 11168090 via CL 11168101 via CL 11168107
#ROBOMERGE-BOT: (v640-11091645)
[CL 11169066 by jamie dale in Main branch]
2020-01-29 17:08:41 -05:00
Ryan Durand
9ef3748747
Updating copyrights for Engine Programs.
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#rnx
#rb none
#jira none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)
[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00
jamie dale
402206e0f1
Re-add platform localization
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#jira UE-82760
#rb Francis.Hurteau, Luke.Thatcher
#rnx
#ROBOMERGE-SOURCE: CL 10017172 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v562-10004402)
[CL 10017179 by jamie dale in Main branch]
2019-11-05 12:10:58 -05:00
Josh Adams
2eb5796bba
- Revamped the Platform Extension plugin support to go back to just passing one directory to ReadPluginsFromDirectory now that the directory swap allows it
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#rb ben.marsh
[CL 7954514 by Josh Adams in Dev-Build branch]
2019-08-12 17:59:42 -04:00
ryan durand
25e7f9d4f0
Updating general ExportMcpTemplates command to support overriding the default commandlet to use.
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#rb none
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 6258607 via CL 6258665 via CL 6258669
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)
[CL 6262446 by ryan durand in Dev-Build branch]
2019-05-02 17:09:44 -04:00
ryan durand
af1f4e4804
Adding Fortnite_ExportMcpTemplates to Localisation.Automation in a generic manner for use with other projects.
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#rb none
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 6192328 via CL 6192767 via CL 6194102
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)
[CL 6221532 by ryan durand in Dev-Build branch]
2019-05-01 19:04:40 -04:00
Ben Marsh
43317388da
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
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#rb none
#rnx
[CL 4867651 by Ben Marsh in Dev-Build branch]
2019-02-01 11:34:13 -05:00
Ben Marsh
129aac0526
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
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#rb none
#rnx
[CL 4706788 by Ben Marsh in Dev-Build branch]
2019-01-10 20:03:35 -05:00
Ben Marsh
c09b6d7f18
Merge from //UE4/Main.
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#rb none
#rnx
[CL 4701155 by Ben Marsh in Dev-Build branch]
2019-01-10 11:10:29 -05:00
Ben Marsh
287fa130a3
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
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#rb none
#rnx
[CL 4677654 by Ben Marsh in Dev-Build branch]
2019-01-02 20:42:29 -05:00
Ben Marsh
530369c613
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
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#rb none
#rnx
[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00
Marc Audy
af90b7bcd4
Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main) @ 4395008
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#rb
#rnx
#lockdown Nick.Penwarden
[CL 4395058 by Marc Audy in Main branch]
2018-09-25 10:11:35 -04:00