Commit Graph

155 Commits

Author SHA1 Message Date
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
maxwell hayes
12aa6a4d88 Make newly imported asset quality 100 and seekable streaming
#rb Aaron.McLeran
#jira UE-112750
[FYI] Sondra.Moyls
#preflight 606b470d2ec97c0001536082

#ROBOMERGE-SOURCE: CL 15920261 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15921329 by maxwell hayes in ue5-main branch]
2021-04-05 15:12:28 -04:00
aaron mcleran
a3f1a962a3 Make metasound asset action top level, reduce sound cue into a legacy category
#rb Rob.Gay
#jira UE-112749
[FYI] Sondra.Moyls
#preflight 60695b9c8050be0001a2751a

#ROBOMERGE-SOURCE: CL 15911435 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15911437 by aaron mcleran in ue5-main branch]
2021-04-04 03:13:18 -04:00
rob gay
9dc13df30e General Transaction Model Clean-up
- Fixes most Undo/Redo issues
- Fix desync between frontend & editor when moving nodes
- Add Metasound Icon & respective logic
- Add logic to bypass waveform rendering on inherited SoundWave types
#jira UE-112559
#jira UE-110511
#jira UE-111005
#jira UE-112306
#rb jimmy.smith

#ROBOMERGE-SOURCE: CL 15898805 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15898813 by rob gay in ue5-main branch]
2021-04-01 22:37:16 -04:00
aaron mcleran
615eb4383e Adding parsing on import of wave cue points and labels
#rb Jimmy.Smith
#preflight 6062a98325b98e00017eb2d7

#ROBOMERGE-SOURCE: CL 15858634 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15858639 by aaron mcleran in ue5-main branch]
2021-03-30 02:17:48 -04:00
Marc Audy
8f73cd7fa9 Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
This represents UE4/Main @ 15601601

[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
Marc Audy
9753392e2b Merge UE5/RES CL# 15462083 to UE5/Main
This represents UE4/Main @ 15414221

[CL 15463811 by Marc Audy in ue5-main branch]
2021-02-18 18:13:28 -04:00
rob gay
3e8333ed69 Fix drag-and-drop misleadingly showing icon/tooltip saying you cannot drop Submixes on the Submix Graph Editor
#rb aaron.mcleran
#jira UE-106284

#ROBOMERGE-SOURCE: CL 15344018 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15359341 by rob gay in ue5-main branch]
2021-02-08 15:57:56 -04:00
Josh Adams
b0e4357576 - UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
#rb marc.audy (concept, not each file)

[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00
Zousar Shaker
3b4c8fc1c5 Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
#rb none

[CL 15224650 by Zousar Shaker in ue5-main branch]
2021-01-27 17:40:25 -04:00
Rob Gay
20761acf02 - Metasound Graph Pin Clean-up
- Add independent pin color defaults & move Metasound Settings from shared settings to plugin and setup as per-user settings
- Fix ensure hitting when outputs are created and corrisponding literals are constructed
#rb phil.popp
#fyi aaron.mcleran

[CL 15215186 by Rob Gay in ue5-main branch]
2021-01-27 00:58:56 -04:00
Tim Smith
48ededf0b9 Fixing PVS 7.7 Issues:
warning V1051: Consider checking for misprints. It's possible that the 'XYZ' should be checked here.

#rb trivial
#jira UE-91644

[CL 15054391 by Tim Smith in ue5-main branch]
2021-01-12 16:17:19 -04:00
Matt Kuhlenschmidt
036e2d0733 Removed all instances of large toolbars with 40x40 icons and reset their layouts to confrom to the new standard toolbar size and tabless design
[CL 14999694 by Matt Kuhlenschmidt in ue5-main branch]
2021-01-06 12:07:36 -04:00
Rob Gay
47f0f8b62b - Move AudioEditorSubsystem to AudioWidgetSubsystem and respective Interfaces to Engine so they can be used at runtime
- Fix ImplementsInterface helper
- Various clean-up & reparenting of classes to make them more generic/flexible for future types
#rb aaron.mcleran
#jira none

[CL 14896260 by Rob Gay in ue5-main branch]
2020-12-10 00:43:31 -04:00
Aaron McLeran
22dbf7d7ee Changes to sound submix graph node.
- Allowing UMG widgets to override the submix node.

#rb Rob.Gay

[CL 14852842 by Aaron McLeran in ue5-main branch]
2020-12-04 02:17:36 -04:00
Aaron McLeran
473d183231 Modifying AudioEditorSubsystems
Adding a new audio edtior settings category with some stubs for various audio editors.

Fixed a bug with ImplementsInterface failing to parse the string for a widget which implements only one interface.

#rb Rob.Gay
#jira none

[CL 14852835 by Aaron McLeran in ue5-main branch]
2020-12-04 02:15:32 -04:00
Marc Audy
a7f9391231 Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
This represents UE4/Main @ 14768117

For ReleaseObjectVersion.h
#lockdown Marcus.Wassmer

[CL 14811440 by Marc Audy in ue5-main branch]
2020-11-24 18:42:39 -04:00
Rob Gay
266f7d30ea Fix fallback icon string
#rb trivial
#rnx

[CL 14810406 by Rob Gay in ue5-main branch]
2020-11-24 14:27:16 -04:00
Rob Gay
859df4a01b Add AudioEditorSubsystem and add functions to find and display custom UserWidgets generated from Blueprints implementing an IAudioWidgetInterface
#rb phil.popp
#jira none

[CL 14809962 by Rob Gay in ue5-main branch]
2020-11-24 12:31:54 -04:00
sebastian nordgren
c678b96a4b FDetailsViewArgs 8 parameter defaulted constructor deprecated and all usages fixed.
#rb lauren.barnes

[CL 14750682 by sebastian nordgren in ue5-main branch]
2020-11-16 08:16:15 -04:00
Marc Audy
4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Rob Gay
ec47dbc7ba Edigrate following from 4 to 5:
Hide Modulation properly when disabled from SoundBase
    - Move canonical modulation destinations on SoundBase to struct and making a simple customized display that looks up whether modulation is enabled
    - Remove dead code/bModulationEnabled property from SoundBase from earlier attempt to use UObject reflection to hide modulation parameters on sound assets
#rb phil.popp
#jira UEAU-598

Fix Modulation Debugger to use new au. commands properly
- Fix bugs around general display of generator debug data
#jira UE-100492
#rb phil.popp

Fix missing array entry manipulators on Modulation Mix Stage property
#rb lauren.barnes

- Clean-up Generator property UX
- Add invert flag to EnvelopeFollower to allow AudioBus to gate source
#rb phil.popp

- Fix missing AudioDeviceId assignment in AudioModulationSystem (bad merge?)
#rb phil.popp

[CL 14447765 by Rob Gay in ue5-main branch]
2020-10-08 12:59:24 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Rob Gay
f48b3f09ee Include/makeshared clean-up
#rb aaron.mcleran
#jira none

[CL 14366798 by Rob Gay in ue5-main branch]
2020-09-22 12:57:15 -04:00