lonnie li
|
328b0c0f0b
|
ModelingTools: Replace MultiSelectionTool PrimitiveComponentTarget with ToolTargets (pt.2)
#rb ryan.schmidt jimmy.andrews semion.piskarev
#jira none
#rnx
[CL 15677067 by lonnie li in ue5-main branch]
|
2021-03-11 11:40:03 -04:00 |
|
Ryan Schmidt
|
ffe3b401cd
|
GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
#rb jimmy.andrews, semion.piskarev
#jira none
[CL 15661651 by Ryan Schmidt in ue5-main branch]
|
2021-03-09 19:33:56 -04:00 |
|
ryan schmidt
|
47311d8f7e
|
ModelingTools UX: change tool names so that label now visible in the main viewport corresponds to icon name. Update accept/cancel/complete tooltips and button styles.
#rb none
#rnx
#jira none
#ROBOMERGE-OWNER: ryan.schmidt
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 15348621 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
#ROBOMERGE-CONFLICT from-shelf
[CL 15360215 by ryan schmidt in ue5-main branch]
|
2021-02-08 17:02:09 -04:00 |
|
Marc Audy
|
4c1bb11c29
|
Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck
[CL 14551026 by Marc Audy in ue5-main branch]
|
2020-10-22 19:19:16 -04:00 |
|
Marcus Wassmer
|
3b81cf8201
|
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
|
2020-09-24 00:43:27 -04:00 |
|
Marc Audy
|
a7c9001a94
|
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx
[CL 14075271 by Marc Audy in ue5-main branch]
|
2020-08-11 01:36:57 -04:00 |
|