semion piskarev
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773ecfbb6a
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MeshModelingTools: Allow programmatic changes to properties to update detail panel properly.
#rb Lonnie.Li
#rnx
#jira UE-103980, UE-101251, UE-96691
[CL 16127920 by semion piskarev in ue5-main branch]
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2021-04-27 11:06:18 -04:00 |
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Ryan Schmidt
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196be0f6d1
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GeometryProcessing: replace UE::Geometry::FVector3d/FVector3f with UE Core versions based on TVector<T>. FVector3<T> is now an extension of TVector<T>. Update all affected call sites.
#rb none
#rnx
#jira none
[CL 15870068 by Ryan Schmidt in ue5-main branch]
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2021-03-30 21:25:22 -04:00 |
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semion piskarev
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9afaec475c
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MeshModelingTools: Made it possible to use delete key in TriEdit, PolyEdit, and draw and revolve. Also corrected transaction names in PolyEdit.
#rb Jimmy.Andrews
#jira UETOOL-3115, UE-110262
#rnx
#ROBOMERGE-SOURCE: CL 15801836 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269)
[CL 15808012 by semion piskarev in ue5-main branch]
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2021-03-24 16:38:48 -04:00 |
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Ryan Schmidt
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ffe3b401cd
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GeometryProcessing: move all public types in GeometryProcessing plugin into UE::Geometry:: namespace, as well as some code in MeshModelingToolset. Fix fallout in Water, Paint Mode, ChaosEditor, DataPrep, Text3D, Unit Tests, internal projects.
#rb jimmy.andrews, semion.piskarev
#jira none
[CL 15661651 by Ryan Schmidt in ue5-main branch]
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2021-03-09 19:33:56 -04:00 |
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semion piskarev
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74138797e4
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MeshModelingTools: Added to tool descriptions. Fixed snap drag mode in Transform tool. Added missing shutdown in Transform tool.
#rb Jimmy.Andrews
#rnx
#jira none
#ROBOMERGE-SOURCE: CL 15536524 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15536541 by semion piskarev in ue5-main branch]
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2021-02-25 20:04:21 -04:00 |
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ryan schmidt
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47311d8f7e
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ModelingTools UX: change tool names so that label now visible in the main viewport corresponds to icon name. Update accept/cancel/complete tooltips and button styles.
#rb none
#rnx
#jira none
#ROBOMERGE-OWNER: ryan.schmidt
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 15348621 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
#ROBOMERGE-CONFLICT from-shelf
[CL 15360215 by ryan schmidt in ue5-main branch]
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2021-02-08 17:02:09 -04:00 |
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Jimmy Andrews
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b3a6b00636
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protect against creating empty meshes, and add user messaging to some tools where it is likely to happen
#jira UE-106803
#rb semion.piskarev
#rnx
[CL 15341738 by Jimmy Andrews in ue5-main branch]
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2021-02-05 16:33:02 -04:00 |
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semion piskarev
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0cc4b3fb1e
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MeshModelingTools: Fixed possible crash in revolve tools when not taking any steps. Fixed bug where revolve was incorrectly considered full. Changed CutRevolve transaction name, changed MaxDegreesPerStep upper bound, changed name of DownAxisOffsetPerDegree.
#rb
#jira UE-106191, UE-104534, UE-102639, UE-103895, UE-103773, UE-106322
#rnx
[CL 15137729 by semion piskarev in ue5-main branch]
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2021-01-19 14:14:05 -04:00 |
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Marc Audy
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4c1bb11c29
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Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck
[CL 14551026 by Marc Audy in ue5-main branch]
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2020-10-22 19:19:16 -04:00 |
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Marc Audy
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50a3d7d368
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Merge Release-Engine-Staging to Main @ CL# 14467590
This represents UE4/Main @ 14432125 + some cherrypick fixes
[CL 14468207 by Marc Audy in ue5-main branch]
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2020-10-09 22:42:26 -04:00 |
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Marcus Wassmer
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3b81cf8201
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Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
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2020-09-24 00:43:27 -04:00 |
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Marc Audy
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7379fa99c5
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Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
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2020-09-01 14:07:48 -04:00 |
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Marc Audy
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a7c9001a94
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Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx
[CL 14075271 by Marc Audy in ue5-main branch]
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2020-08-11 01:36:57 -04:00 |
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