Jaroslaw Palczynski
924d7625ab
UAT UnrealSync: Made all default type of querty for UnrealSyncList.
...
[CL 2074152 by Jaroslaw Palczynski in Main branch]
2014-05-15 10:12:13 -04:00
Jaroslaw Palczynski
1dae94270c
UAT UnrealSync: Refactored and implemented missing functionality.
...
Now there are two commands UnrealSync and UnrealSyncList. UnrealSync syncs the workspace to given label using artist sync (i.e. according to ArtistSyncRules.xml) or all files. Additionally you can chose to sync in p4 preview mode. Instead of providing label name explicitly you can provide only a game name, then latested promoted game label will be chosen. If you skip game name also then latestest shared promoted label will be chosen.
UnrealSyncList in general lists all branch labels for the current workspace. The labels can be filtered by game (e.g. FortniteGame) or type (all, promotable or promoted). In promotable and promoted types if you skip game parameter then shared promotable is assumed. All labels are printed chronologically (from most recent). In all query type game parameter is ignored.
[CL 2074134 by Jaroslaw Palczynski in Main branch]
2014-05-15 09:47:57 -04:00
Jaroslaw Palczynski
3f0e832658
UAT UnrealSync: Minor refactoring.
...
[CL 2072783 by Jaroslaw Palczynski in Main branch]
2014-05-14 07:17:30 -04:00
Jaroslaw Palczynski
ea43256fe2
UAT UnrealSync: Add -preview option. Improved P4 performance. Changed the label listing parameters to:
...
-listpromotedlabels -- lists all promoted labels for a branch. If game parameter is set then list them for a game, if not for shared promotable.
-listlabels -- lists all labels for a branch.
[CL 2072687 by Jaroslaw Palczynski in Main branch]
2014-05-14 04:51:57 -04:00
Robert Manuszewski
d821cba445
UAT: WatchdogTimer improvements
...
[CL 2071897 by Robert Manuszewski in Main branch]
2014-05-13 14:31:45 -04:00
Gil Gribb
3eb8423988
build script, allow branches to opt-out of mac
...
[CL 2071664 by Gil Gribb in Main branch]
2014-05-13 11:30:38 -04:00
Jeff Campeau
0ed0f2697e
fix for spaces in path on xbox one
...
fix to fall back to appxmanifest based on executable directory for content only projects on deploy
[CL 2071596 by Jeff Campeau in Main branch]
2014-05-13 10:50:28 -04:00
Gil Gribb
b724a009c0
build script, remove watchdog timer
...
[CL 2071530 by Gil Gribb in Main branch]
2014-05-13 10:05:17 -04:00
Gil Gribb
b2cb6f2c5e
build script, run with -buildmachine for -unattended
...
[CL 2071497 by Gil Gribb in Main branch]
2014-05-13 09:40:10 -04:00
Gil Gribb
6ca0e5bf64
build script, clean more frequently to avoid timeout
...
[CL 2071459 by Gil Gribb in Main branch]
2014-05-13 08:29:46 -04:00
Jaroslaw Palczynski
537f66efa9
UAT UnrealSync: Getting rid of branch parameter as UAT detects it automatically.
...
[CL 2071425 by Jaroslaw Palczynski in Main branch]
2014-05-13 07:04:21 -04:00
Michael Noland
24e0762001
Platform: Add -SearchDir=PathToSomething optional parameter to BuildThirdPartyLibs automation script, allowing it be used for TPS software in a plugin or other non-standard location
...
#codereview josh.adams
[CL 2071125 by Michael Noland in Main branch]
2014-05-12 21:56:46 -04:00
Gil Gribb
881d367fe9
build script, reenable automated testing
...
[CL 2070705 by Gil Gribb in Main branch]
2014-05-12 15:55:18 -04:00
Gil Gribb
a5af59f469
build script, preparation for deleting old builds
...
[CL 2070482 by Gil Gribb in Main branch]
2014-05-12 12:59:47 -04:00
Jaroslaw Palczynski
65bbb00ab5
UAT UnrealSync
...
Initial version of UnrealSync UAT script.
#codereview Robert.Manuszewski, Gil.Gribb
[CL 2067919 by Jaroslaw Palczynski in Main branch]
2014-05-09 03:30:25 -04:00
Robert Manuszewski
ea7ee46b3d
Disabling automated tests
...
[CL 2066054 by Robert Manuszewski in Main branch]
2014-05-07 16:51:33 -04:00
Robert Manuszewski
6072806f3e
UAT: Another attempt to fix EC hangs. Re-enabling automated tests in GUBP
...
#codereview gil.gribb
[CL 2065776 by Robert Manuszewski in Main branch]
2014-05-07 13:10:24 -04:00
Gil Gribb
ee538ad860
build script, change warnings to information on missing codeless projects
...
[CL 2065475 by Gil Gribb in Main branch]
2014-05-07 08:24:08 -04:00
Peter Sauerbrei
1b2b580b88
Fix for incorrect editor executable name when it can't be found (was showing PC executable names on the Mac)
...
#ue4
#osx
[CL 2064820 by Peter Sauerbrei in Main branch]
2014-05-06 15:34:31 -04:00
Robert Manuszewski
1de10e625e
Back out changelist 2064485
...
[CL 2064746 by Robert Manuszewski in Main branch]
2014-05-06 14:39:20 -04:00
Robert Manuszewski
5b4d77eaf2
UAT: Fixing process exit event not being triggered. Re-enabled automation testing in GUBP
...
#codereview gil.gribb
[CL 2064485 by Robert Manuszewski in Main branch]
2014-05-06 10:42:37 -04:00
Gil Gribb
7975ce1128
build script, disable automated testing
...
[CL 2064325 by Gil Gribb in Main branch]
2014-05-06 07:06:30 -04:00
Gil Gribb
2aada30306
build script, add IOSOnPC test node and sortkey prop folder
...
[CL 2063813 by Gil Gribb in Main branch]
2014-05-05 16:21:56 -04:00
Gil Gribb
36125c116b
build script, turn on automated testing and add me and rob to the email
...
[CL 2063642 by Gil Gribb in Main branch]
2014-05-05 13:41:22 -04:00
Gil Gribb
9cb6f6528c
build script, remove automated testing for now
...
[CL 2062828 by Gil Gribb in Main branch]
2014-05-03 08:57:58 -04:00