Shifted a lot of pin adding functionality from Blueprint Details customizion to the nodes themselves or BlueprintEditorUtils.
#jira UE-11334 - Dragging a pin to a node that can add pins (function entry/exit, custom events...) should add a pin of the type to the node.
[CL 2497224 by Michael Schoell in Main branch]
FriendlyName metadata is now deprecated and all uses have been removed, a metadata redirector has been setup.
Changed most/all current instances of FriendlyName metadata over to DisplayName.
#jira UE-12048 - Ability to translate Blueprint node names (UFunction names)
[CL 2494033 by Michael Schoell in Main branch]
These can be generally described as removing redundant condition checks, using logical operators instead of bitwise operators, removal of redundant parenthesis, and consistent use of pragma push and pragma pop. There is very little observable behavior change in this CL.
Changes that required further review are pending in 2489753
[CL 2489804 by Dan Oconnor in Main branch]
#UE-10663 - Prevent creating references to external level functions in sub level and vice versa
#Branch UE4
#Proj BlueprintGraph
[CL 2482915 by Ben Cosh in Main branch]
Some P4V problem with backing out large changelist missed some files.
#codereview Robert.Manuszewski
[CL 2481366 by Jaroslaw Palczynski in Main branch]
Rob asked me to back out GENERATED_*_BODY -> GENERATED_BODY change for now until the "_Validate and _Implementation auto-generation" discussion is over.
#codereview Robert.Manuszewski
[CL 2481343 by Jaroslaw Palczynski in Main branch]
-UScriptStruct::CompareScriptStruct function is accesible in other modules
-Call Function BP node works better with CustomStructureParam.
[CL 2479631 by Maciej Mroz in Main branch]