- Aligned types cannot be passed by values in Win32 (ABI restriction; appropriate stack alignment is not guaranteed).
#codereview Olaf.Piesche
[CL 2494907 by Dmitry Rekman in Main branch]
-adding renderer configuration
-fixing various bugs, including crashes, failed rendering, and weird behavior
-some additional UI love, making preview viewport work properly, more consistent updating of in-level effects after changes, immediate constant display in the effect editor on script compile for both update and spawn scripts
-changed sin/cos/tan nodes to use [0:1] instead of [0:Pi] for half a period (most range restricted values we deal with are [0:1], so it makes more sense to scale implicitly)
-added less than comparison operator; outputs 0 if false, 1 if true. Still experimental, may change
[CL 2383563 by Olaf Piesche in Main branch]
- Support for Matrix and scalar ops.
- Constant handling improved to support saclars and matrices. Also reduced constant table to only constants being used. (Matrix and scalar attributes still to do.)
- Refactored compiler to separate the VM from UnrealEd and allow future compilers for compute etc.
- Reduced temp register usage.
- Improved output attriubte writing.
- Improved support for tooltips / descriptions and other UI niceties for Niagara Ops.
- Support for VectorVM ops with 4 operands.
- Refactored VM to be neater and fixed a few bugs that were caused by the mess and code duplication.
- New VM ops for splatting, shuffling and streaming output.
- Fixed a few bugs in the UI Node code.
#reviewedby Olaf.Piesche
[CL 2331268 by Simon Tovey in Main branch]
- removed dummy UClasses (no longer needed)
- removed file header comments (not used)
- removed duplicated function documentation in cpp files
- documentation cleanup, punctuation, spelling etc.
- pragma once include guards (now work on all platforms)
- relative public includes (are auto-discovered by UBT)
- fixed too many/too few line breaks
- deleted empty files
- missing override
- NULL to nullptr
[CL 2305058 by Max Preussner in Main branch]