Commit Graph

4 Commits

Author SHA1 Message Date
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Max Preussner
121fccd2ab Code and documentation cleanup pass
- removed dummy UClasses (no longer needed)
- removed file header comments (not used)
- removed duplicated function documentation in cpp files
- documentation cleanup, punctuation, spelling etc.
- pragma once include guards (now work on all platforms)
- relative public includes (are auto-discovered by UBT)
- fixed too many/too few line breaks
- deleted empty files
- missing override
- NULL to nullptr

[CL 2305058 by Max Preussner in Main branch]
2014-09-21 20:35:48 -04:00
Mikolaj Sieluzycki
a79cee81c9 Unify turning preprocessor tokens to strings using PREPROCESSOR_TO_STRING macro.
#codereview Marcus.Wassmer

[CL 2265935 by Mikolaj Sieluzycki in Main branch]
2014-08-21 10:14:04 -04:00
Ben Marsh
8ffc82bbd0 Add concept of an 'API version' for modules, which is used for determining compatibility of DLLs. By default, the API version is the current changelist number, but can be set to previous changelists when making hotfixes. The API version number is stored in a special resource section for DLLs on Windows, and in the current-version field for dylibs on Mac.
In contrast to the previous system, this does not require special-casing for Rocket builds and will work correctly for nightlies and other out-of-band releases. It also removes the requirement for games to adhere to a strict format of version string on Windows for the editor to be able to load them, since the new data is injected indepdendently of the default resource by UBT.

#codereview Robert.Manuszewski, Michael.Trepka

[CL 2111949 by Ben Marsh in Main branch]
2014-06-20 13:02:34 -04:00