Andrew Rodham
904c0f0eee
Corrected UDeveloperSettings:::Get...Name() use of EditorUserSettings.
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EditorUserSettings should no longer exist, in favor of EditorPerProjectUserSettings (which is already handled by these functions). Changed EditorUserSettings to EditorSettings to catch uses of EditorSettings classes
[CL 2529969 by Andrew Rodham in Main branch]
2015-04-29 06:09:00 -04:00
Andrew Rodham
7d6f18055a
Fixed editor per-project user settings getting eradicated on startup
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The editor per-project settings in some cases were not being loaded correctly when bGenerateDestIni was false, which caused the file to be altogether emptied. I've changed this code to load the config directly, rather than rely on the nuanced behavior of the FConfigCacheIni helper functions. Also change the code to back up the old settings, rather than destroy them.
[CL 2529955 by Andrew Rodham in Main branch]
2015-04-29 05:57:26 -04:00
Dmitriy Dyomin
77035e6506
Properly detect that all required landscape textures are streamed-in before rendereing grass maps
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[CL 2529930 by Dmitriy Dyomin in Main branch]
2015-04-29 05:31:28 -04:00
Terence Burns
0b1ee71f9d
Fix for Linux build and shadow variable FilmToe. Renamed to FilmToeS
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[CL 2529898 by Terence Burns in Main branch]
2015-04-29 05:04:33 -04:00
Jack Porter
4a2d4cafbd
Fix issues with landscape ES2 data being overwriting PC data causing issues with component weightmaps when launching or using the mobile previewer multiple times. (UE-10421 / UE-12441)
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[CL 2529858 by Jack Porter in Main branch]
2015-04-29 03:18:59 -04:00
David Ratti
f28e9153c0
Better logging for activation count overflow
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[CL 2529549 by David Ratti in Main branch]
2015-04-28 20:22:45 -04:00
Billy Bramer
9fecb56878
[AUTOMERGE]
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- Reinstate some changes that were stomped by a bad merge:
- Change RemoteEndAbility back to RemoteEndOrCancelAbility
- Restore optional override blendout time parameter to CurrentMontageStop
- Fix issue where remote ability cancellation/ending didn't account for non-instanced abilities, resulting in server overflows on active counts in ability specs
#codereview David.Ratti
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Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2528989 by Billy.Bramer on 2015/04/28 15:53:31.
[CL 2529424 by Billy Bramer in Main branch]
2015-04-28 19:16:15 -04:00
Zak Middleton
f4a7fc8913
#ue4 - Perf: Add vectorized FRotator::Equals() and IsNearlyZero() implementations.
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- 3x faster than scalar implementation.
- Includes unit tests.
[CL 2529282 by Zak Middleton in Main branch]
2015-04-28 17:46:37 -04:00
Lina Halper
01d5c212cb
#HLOD
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- Fixed so that user can't open editor with the LOD generated assets.
[CL 2529229 by Lina Halper in Main branch]
2015-04-28 17:22:58 -04:00
Brian Karis
2a6d8a5ebc
Fixed shadowed variable. Changed new tonemapper enable to cvar.
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[CL 2529169 by Brian Karis in Main branch]
2015-04-28 16:57:25 -04:00
Marc Audy
840dc90608
Add missing parameter in Serialize
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#codereview Brian.Karis
[CL 2529156 by Marc Audy in Main branch]
2015-04-28 16:50:50 -04:00
Joe Graf
af5058184f
Changed the Windows file reader to use non-blocking i/o to speed up reading of file data (~1.6x faster)
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#CodeReview bob.tellez, josh.adams, robert.manuszewski
[CL 2529057 by Joe Graf in Main branch]
2015-04-28 16:21:12 -04:00
Brian Karis
a113290255
New tone mapper. ACES support. Color grading. White balance. Baked into 32x32x32 LUT.
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[CL 2528951 by Brian Karis in Main branch]
2015-04-28 15:27:19 -04:00
Maciej Mroz
c3690f90e4
UE-14122 Passing FText objects accessed from Access None objects into functions crashes the game
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After a contex fail the result is properly cleared.
#codereview Nick.Whiting
[CL 2528864 by Maciej Mroz in Main branch]
2015-04-28 14:48:37 -04:00
Guillaume Abadie
5af2746729
Implements the Log2 material node
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#code_review: Martin.Mittring
[CL 2528858 by Guillaume Abadie in Main branch]
2015-04-28 14:46:35 -04:00
Leigh Swift
411d876d78
Merging using UE4-To-UE4-LauncherDev
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Runtime/Online/BuildPatchServices up to CL 2528665
[CL 2528829 by Leigh Swift in Main branch]
2015-04-28 14:32:15 -04:00
Marc Audy
eecbb5719a
Only report skipped saved property in the load from disk (persistent) and when working with cooked content
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#codereview Robert.Manuszewski
[CL 2528811 by Marc Audy in Main branch]
2015-04-28 14:15:48 -04:00
Marc Audy
7c25cdf6f0
Only report spatialization error once per asset, not once per wave instance
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#codereview Aaron.McLeran
[CL 2528776 by Marc Audy in Main branch]
2015-04-28 13:53:39 -04:00
Zak Middleton
f5d65a42b5
#ue4 - Fix "nearly equal" comparisons not returning true when values are exactly equal and tolerance is zero.
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- Comparisons using a tolerance should use "Delta <= Tolerance".
[CL 2528773 by Zak Middleton in Main branch]
2015-04-28 13:52:54 -04:00
Fred Kimberley
d5fd22737e
Fixes a bug where latent actions aren't actually being removed by calls to RemoveActionsForObject.
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Merging using UE4-Fortnite-To-UE4
#codereview Maciej.Mroz, Michael.Noland, Lukasz.Furman
[CL 2528764 by Fred Kimberley in Main branch]
2015-04-28 13:49:47 -04:00
Jaroslaw Surowiec
d8cb7b1367
Core - Removed X1 related code from Windows
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[CL 2528754 by Jaroslaw Surowiec in Main branch]
2015-04-28 13:43:04 -04:00
Matt Kuhlenschmidt
f158316fb1
Dont flush texture streaming when resizing the viewport
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[CL 2528718 by Matt Kuhlenschmidt in Main branch]
2015-04-28 13:22:02 -04:00
Nick Darnell
2521237656
UMG - Adding multicast events to a widget now creates them on the last uber event graph you had selected.
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[CL 2528700 by Nick Darnell in Main branch]
2015-04-28 13:05:44 -04:00
Ryan Gerleve
bde543b16c
Added an API on UGameInstance to make it easier to start recording, stop recording, and start playing back replays.
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Fixes UE-6803, consumers no longer have to call Exec() to get this functionality.
Handlers for the "demorec", "demostop", and "demoplay" commands now use the new API.
NullNetworkReplayStreaming now stores and reports the replay's FriendlyName.
#codereview john.pollard
[CL 2528622 by Ryan Gerleve in Main branch]
2015-04-28 12:11:45 -04:00
Guillaume Abadie
dc9f0b2619
Fixes crashes in MaterialExpressions.cpp when opening some material in the Fortnite project.
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[CL 2528541 by Guillaume Abadie in Main branch]
2015-04-28 11:10:20 -04:00