Jaroslaw Palczynski
c4995c5ef5
UE-14029: Project selections are out of date in Unreal Sync
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Changed US3 to ignore case when searching for projects.
[CL 2529822 by Jaroslaw Palczynski in Main branch]
2015-04-29 02:40:52 -04:00
Jaroslaw Palczynski
9582c2863f
UnrealSync now auto-detects project names from users P4 branch.
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[CL 2527102 by Jaroslaw Palczynski in Main branch]
2015-04-27 12:35:19 -04:00
Jaroslaw Palczynski
1aae575a70
Added GetCaptureGroup to FRegexMatcher.
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+ Changed old usages in UnrealSync.
[CL 2526560 by Jaroslaw Palczynski in Main branch]
2015-04-27 02:46:47 -04:00
Jaroslaw Palczynski
bef57da42f
UnrealSync debug improvements.
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[CL 2520999 by Jaroslaw Palczynski in Main branch]
2015-04-22 10:06:57 -04:00
Jaroslaw Palczynski
403e25d30f
UE-1542: Unable to set Auto Clobber for Unreal Sync
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[CL 2519052 by Jaroslaw Palczynski in Main branch]
2015-04-21 08:10:22 -04:00
Jaroslaw Palczynski
c0ef2b337a
UECORE-120: User is unable to cancel a sync in Unreal Sync
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[CL 2511289 by Jaroslaw Palczynski in Main branch]
2015-04-14 02:22:12 -04:00
Jaroslaw Palczynski
2d35d6639e
UnrealSync: Needed to backout this optimization as P4 admins claim that we cannot trust P4 sync file spec syncing order. We need to figure out some other optimization.
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[CL 2510124 by Jaroslaw Palczynski in Main branch]
2015-04-13 06:28:45 -04:00
Jaroslaw Palczynski
8731768c55
Missing file for previous submit. VS and P4 somehow haven't noticed me that it's not readonly and is not checked out.
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[CL 2509790 by Jaroslaw Palczynski in Main branch]
2015-04-12 05:28:06 -04:00
Jaroslaw Palczynski
4643698344
UnrealSync: Fail if P4 sync failed.
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[CL 2506570 by Jaroslaw Palczynski in Main branch]
2015-04-09 05:22:35 -04:00
Jaroslaw Palczynski
02ef4c23c4
UECORE-122: UnrealSync P4 settings
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[CL 2506513 by Jaroslaw Palczynski in Main branch]
2015-04-09 04:40:26 -04:00
Jaroslaw Palczynski
b02e357287
UE-1539: Selecting Sync takes 3-5 mins even when nothing is pulled down.
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Merge a couple of p4.exe sync calls into one, which should save some time.
[CL 2506340 by Jaroslaw Palczynski in Main branch]
2015-04-09 02:04:11 -04:00
Ben Marsh
149375b14b
Update copyright notices to 2015.
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[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Michael Trepka
5302ee2d4c
Few more compile error fixes for Xcode indexing
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[CL 2109405 by Michael Trepka in Main branch]
2014-06-18 12:11:37 -04:00
Jaroslaw Palczynski
ebce413232
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
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[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
Jaroslaw Palczynski
2477b5bd67
UnrealSync3 improvements:
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- Moved UAT functionality to US3 -- now the GUI doesn't need UAT anymore.
- The tool is syncing itself at startup and by default runs from copy. It assumes that Binaries/Win64 is writable, but I think its fine cause this tool is needed for syncing anyway.
- User have to provide P4 port and P4 user from command line or from environment variables. It is also assumed that p4.exe is runnable from standard cmd.exe without providing a path.
[CL 2094445 by Jaroslaw Palczynski in Main branch]
2014-06-04 11:01:22 -04:00
Jaroslaw Palczynski
4e75521b7f
Couple of improvements for UnrealSync3:
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- Moved WinMain to platform specific place.
- Added reload labels button.
- After finishing sync the program gets to the beggining instead of closing.
- Syncing is now copying AutomationToolLauncher.exe to temp file to allow syncing itself.
[CL 2084805 by Jaroslaw Palczynski in Main branch]
2014-05-29 16:59:04 -04:00
Jaroslaw Palczynski
26cfa3432e
UnrealSync GUI
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Initial version of UnrealSync UAT command GUI.
#codereview Robert.Manuszewski, Gil.Gribb
[CL 2080263 by Jaroslaw Palczynski in Main branch]
2014-05-21 08:45:24 -04:00