- Added changes to IPP to allow SSH commands to run as opposed to RPC. This is configurable through the commandline.
- Remote Tool Chain fixes for SSH which were preventing downloads to work. Updated rsync command command
- Removed the ParseProjectSettings calls from some IOS tool chain functions as they were unnecessarily going back through the config cache.
- Added an SSH Command Helper to IPP
- UBT passes SSH details through to IPP on commandline.
[CL 2385579 by Terence Burns in Main branch]
- Shaved over *half a second* of the best case iterative build times with UnrealBuildTool
- When assembling a build from an existing UBTMakefile, we now load Target information from the makefile instead of from the C# assembly
[CL 2278065 by Mike Fricker in Main branch]
#change UBT will check for API version of all UnrealHeaderTool binaries to detect partial syncs
#change Added BuildHostPlatform class for runtime platform abstraction
[CL 2245408 by Robert Manuszewski in Main branch]
- Currently only UBT will do the check when using SSH, and will run the script. This should really be moved to the editor.
- Keys can be in My Documents, or in Engine\\Build (for source control sharing)
- SSH is still not 100% ready for primetime (IPP needs re-integration into UAT)
- Epic default is to use the standard builder account on the standard machine
[CL 2229159 by Josh Adams in Main branch]
- Only compile Metal if the engine is being compiled
- Fixed compiling PhysX for programs (removed Cooking lib for all configurations) in Android and IOS
- Deleted the PhysXCookingDEBUG.a lib for IOS and Android
[CL 2125367 by Josh Adams in Main branch]
- Integrated IPhonePackager code directly into IOS Automation (this is not 100% working yet, it's a work-in-progress). Original IPP still in same place untouched
- Added a return code to RunLocalProcess
- Added IPhonePackager UAT script that will pass along params to the internal IPP code (RunUAT IPhonePackager -cmd="<ipp commandline here>" [-nocompile])
#codereview Robert.Manuszewski,peter.sauerbrei
[CL 2123325 by Josh Adams in Main branch]
- XSD driven IntelliSense
- defaults read from code (default XML file will be regenerated on UBT startup if is different than it should be)
- configurable classes/fields have to be now annotated with XmlConfig and XmlConfigField attributes
#codereview Robert.Manuszewski
[CL 2095741 by Jaroslaw Palczynski in Main branch]
#add Utils.CollapseRelativeDirectories function, translated from FPaths.
#change MacPath now uses CollapseRelativeDirectories instead of GetFullPath.
#codereview robert.manuszewski
[CL 2062367 by Steve Robb in Main branch]