Commit Graph

10 Commits

Author SHA1 Message Date
Ryan Gerleve
a49a0db32f Update expected version for the network profiler (for compatibility with CL 2445520)
[CL 2447520 by Ryan Gerleve in Main branch]
2015-02-16 14:18:34 -05:00
Ryan Gerleve
c5e8ed7260 Track more bandwidth information in the network profiler, and show a more useful chart view by default.
"Custom delta" replicated properties are now tracked (this includes fast TArrays).
More of the bunch format metadata is also tracked: property headers, property handles, exported GUIDs, "must be mapped" GUIDs, and content block headers & footers.
The chart can now show a stacked area view of bunch data, so that it's easier to see at a glance what's taking up space in bunches. Note that for large profiles this view may be slower to render.

[CL 2445520 by Ryan Gerleve in Main branch]
2015-02-13 17:24:11 -05:00
Ryan Gerleve
204b9cdad0 Network profiler bandwidth tracking improvements:
-Breaks down bits used in tracked RPCs by header, parameters, and footer
-Breaks down bits in bunches by header and payload, and accounts for merged bunches
-Tracks sent acks
-Every bit sent from UIpConnection::LowLevelSend is now accounted for

[CL 2409318 by Ryan Gerleve in Main branch]
2015-01-16 14:59:45 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
John Pollard
318c42472e Make network profiler scroll bar visible
[CL 2187665 by John Pollard in Main branch]
2014-07-10 12:10:18 -04:00
John Pollard
c5e247ebde Remove unused network profiler stats
Bump the network profiler version, and add support for version checking

[CL 2112199 by John Pollard in Main branch]
2014-06-20 16:33:35 -04:00
John Pollard
1e8341342f Change overhead to UDP size
[CL 2112111 by John Pollard in Main branch]
2014-06-20 15:08:12 -04:00
Dmitry Rekman
72bb4ddc39 Fix wrong case in build artifact output path of Network Profiler.
This is a subset of changes (compiler warning fixes needed for Linux editor) from pull request 185 by sbc100, 3dluvr, wshearn, abarbu et al (#ue4linux community): https://github.com/EpicGames/UnrealEngine/pull/185

[CL 2085600 by Dmitry Rekman in Main branch]
2014-05-29 17:10:41 -04:00
UnrealBot
824e0d41b9 Code snapshot for CL 2059689
[CL 2061388 in Main branch]
2014-05-01 16:32:41 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00