Rolando Caloca
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8b44410b9c
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CCT - Support for -flattenub
[CL 2475168 by Rolando Caloca in Main branch]
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2015-03-11 11:10:05 -04:00 |
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Rolando Caloca
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6868525794
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UE4 - hlslcc - Cleanup parser state & change hlslcc entry point to be a class in prep for moving to the Engine (missing Linux libraries)
odereview Dmitry.Rekman
[CL 2471354 by Rolando Caloca in Main branch]
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2015-03-06 13:09:36 -05:00 |
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Rolando Caloca
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1ae8890fab
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CCT - Support for uniform token
[CL 2456081 by Rolando Caloca in Main branch]
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2015-02-23 09:53:19 -05:00 |
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Rolando Caloca
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001c6a1bd1
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UE4 - HlslParser
- AST classes
- Uses linear/tape allocator with 1 MB pages
- Passed 40k shader files!
[CL 2386038 by Rolando Caloca in Main branch]
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2014-12-11 15:49:40 -05:00 |
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Ben Marsh
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149375b14b
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Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
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2014-12-07 19:09:38 -05:00 |
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Rolando Caloca
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7505c50959
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UE4 - Metal - Use precise::clamp for float
#codereview Josh.Adams
[CL 2370073 by Rolando Caloca in Main branch]
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2014-11-25 17:53:45 -05:00 |
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Rolando Caloca
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07e3e9323f
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UE4 - HlslParser support for preprocessor
[CL 2367630 by Rolando Caloca in Main branch]
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2014-11-21 12:21:29 -05:00 |
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Rolando Caloca
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17c3eef34e
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UE4 - HlslParser
- Added ExpressionList parser
- Split out unary operator parsing
[CL 2360189 by Rolando Caloca in Main branch]
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2014-11-14 11:33:43 -05:00 |
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Rolando Caloca
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40dc90c120
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UE4 - HlslParser - 99% compliant
[CL 2352287 by Rolando Caloca in Main branch]
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2014-11-07 09:45:40 -05:00 |
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Rolando Caloca
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ebd19fccee
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UE4 - HlslParser
[CL 2348754 by Rolando Caloca in Main branch]
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2014-11-04 14:12:02 -05:00 |
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Rolando Caloca
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4ca487cbb0
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UE4 - Hlsl parser; precedence operator expression parser
[CL 2347171 by Rolando Caloca in Main branch]
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2014-11-03 11:36:09 -05:00 |
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Rolando Caloca
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88ff3983ea
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UE4 - Revert CCT
[CL 2313607 by Rolando Caloca in Main branch]
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2014-09-29 18:57:21 -04:00 |
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Rolando Caloca
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97934ea3d5
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UE4 - CCT fixes
[CL 2313192 by Rolando Caloca in Main branch]
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2014-09-29 14:31:38 -04:00 |
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Rolando Caloca
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941da65c63
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hlslcc - Move hlslcc interface out of each shader format and into ShaderCompilerCommon module
- Delete hlslcc exe files (not needed anymore)
[CL 2312870 by Rolando Caloca in Main branch]
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2014-09-29 10:10:28 -04:00 |
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Rolando Caloca
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f95c834450
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UE4 - Rename ir_gen_glsl.* to GlslBackend.*
- Fix some warnings
[CL 2310427 by Rolando Caloca in Main branch]
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2014-09-25 18:03:18 -04:00 |
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Rolando Caloca
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e3fd63ec34
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UE4 - Move glsl backend out of ThirdParty into ShaderFormatOpenGL
[CL 2310098 by Rolando Caloca in Main branch]
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2014-09-25 14:27:21 -04:00 |
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Rolando Caloca
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95e0ed4435
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UE4 - CCT now writes out source
[CL 2309773 by Rolando Caloca in Main branch]
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2014-09-25 10:31:22 -04:00 |
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Rolando Caloca
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412f839ea2
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UE4 - CrossCompiler tool (replacement for hlslcc.exe)
[CL 2308990 by Rolando Caloca in Main branch]
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2014-09-24 18:27:34 -04:00 |
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