Commit Graph

9 Commits

Author SHA1 Message Date
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Ben Marsh
959cfa782d Add missing copyright notices to source files.
[CL 2379212 by Ben Marsh in Main branch]
2014-12-06 19:14:20 -05:00
Jaroslaw Palczynski
26cfa3432e UnrealSync GUI
Initial version of UnrealSync UAT command GUI.
#codereview Robert.Manuszewski, Gil.Gribb

[CL 2080263 by Jaroslaw Palczynski in Main branch]
2014-05-21 08:45:24 -04:00
Jaroslaw Palczynski
924d7625ab UAT UnrealSync: Made all default type of querty for UnrealSyncList.
[CL 2074152 by Jaroslaw Palczynski in Main branch]
2014-05-15 10:12:13 -04:00
Jaroslaw Palczynski
1dae94270c UAT UnrealSync: Refactored and implemented missing functionality.
Now there are two commands UnrealSync and UnrealSyncList. UnrealSync syncs the workspace to given label using artist sync (i.e. according to ArtistSyncRules.xml) or all files. Additionally you can chose to sync in p4 preview mode. Instead of providing label name explicitly you can provide only a game name, then latested promoted game label will be chosen. If you skip game name also then latestest shared promoted label will be chosen.

UnrealSyncList in general lists all branch labels for the current workspace. The labels can be filtered by game (e.g. FortniteGame) or type (all, promotable or promoted). In promotable and promoted types if you skip game parameter then shared promotable is assumed. All labels are printed chronologically (from most recent). In all query type game parameter is ignored.

[CL 2074134 by Jaroslaw Palczynski in Main branch]
2014-05-15 09:47:57 -04:00
Jaroslaw Palczynski
3f0e832658 UAT UnrealSync: Minor refactoring.
[CL 2072783 by Jaroslaw Palczynski in Main branch]
2014-05-14 07:17:30 -04:00
Jaroslaw Palczynski
ea43256fe2 UAT UnrealSync: Add -preview option. Improved P4 performance. Changed the label listing parameters to:
-listpromotedlabels -- lists all promoted labels for a branch. If game parameter is set then list them for a game, if not for shared promotable.
-listlabels -- lists all labels for a branch.

[CL 2072687 by Jaroslaw Palczynski in Main branch]
2014-05-14 04:51:57 -04:00
Jaroslaw Palczynski
537f66efa9 UAT UnrealSync: Getting rid of branch parameter as UAT detects it automatically.
[CL 2071425 by Jaroslaw Palczynski in Main branch]
2014-05-13 07:04:21 -04:00
Jaroslaw Palczynski
65bbb00ab5 UAT UnrealSync
Initial version of UnrealSync UAT script.
#codereview Robert.Manuszewski, Gil.Gribb

[CL 2067919 by Jaroslaw Palczynski in Main branch]
2014-05-09 03:30:25 -04:00