Commit Graph

8 Commits

Author SHA1 Message Date
Michael Trepka
98dc0aa5fe Removed conditional inclusion of most platform files in UBT project so the same project can be used in Visual Studio and Mono Develop/Xamarin Studio, removed _Mono UBT and UAT projects, updated automation scripts to be compatible with Mono 3.10
[CL 2388812 by Michael Trepka in Main branch]
2014-12-15 15:28:22 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Robert Manuszewski
eba8a9d8b8 CIS Fix: for now let all script modules compile on all platforms in UAT
[CL 2292876 by Robert Manuszewski in Main branch]
2014-09-10 16:09:04 -04:00
Robert Manuszewski
ee90466ad2 UAT: Support for filtering out unsupported script modules on different platforms
[CL 2292365 by Robert Manuszewski in Main branch]
2014-09-10 09:19:22 -04:00
Josh Adams
540f0afef9 - Fixed the hacky workaround for Mono Xbox UAT automation script, by always passing MONO as a #define to UAT scripts (since we can't make a _Mono.csproj version of each automation.csproj)
#codereview michael.trepka,dmitry.rekman

[CL 2290188 by Josh Adams in Main branch]
2014-09-09 12:15:08 -04:00
Robert Manuszewski
88138ebcaf #UE4 - UAT: Adding a list of process names that can not be killed by UAT.
#codereview gil.gribb

[CL 2054578 by Robert Manuszewski in Main branch]
2014-04-23 20:20:44 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00