Michael Trepka
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98dc0aa5fe
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Removed conditional inclusion of most platform files in UBT project so the same project can be used in Visual Studio and Mono Develop/Xamarin Studio, removed _Mono UBT and UAT projects, updated automation scripts to be compatible with Mono 3.10
[CL 2388812 by Michael Trepka in Main branch]
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2014-12-15 15:28:22 -05:00 |
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Ben Marsh
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149375b14b
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Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
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2014-12-07 19:09:38 -05:00 |
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Robert Manuszewski
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eba8a9d8b8
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CIS Fix: for now let all script modules compile on all platforms in UAT
[CL 2292876 by Robert Manuszewski in Main branch]
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2014-09-10 16:09:04 -04:00 |
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Robert Manuszewski
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ee90466ad2
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UAT: Support for filtering out unsupported script modules on different platforms
[CL 2292365 by Robert Manuszewski in Main branch]
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2014-09-10 09:19:22 -04:00 |
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Josh Adams
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540f0afef9
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- Fixed the hacky workaround for Mono Xbox UAT automation script, by always passing MONO as a #define to UAT scripts (since we can't make a _Mono.csproj version of each automation.csproj)
#codereview michael.trepka,dmitry.rekman
[CL 2290188 by Josh Adams in Main branch]
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2014-09-09 12:15:08 -04:00 |
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Robert Manuszewski
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88138ebcaf
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#UE4 - UAT: Adding a list of process names that can not be killed by UAT.
#codereview gil.gribb
[CL 2054578 by Robert Manuszewski in Main branch]
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2014-04-23 20:20:44 -04:00 |
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UnrealBot
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db494a6e69
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Engine source (Main branch up to CL 2037954)
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2014-04-02 18:09:23 -04:00 |
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Tim Sweeney
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324683ce78
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Engine source (Main branch up to CL 2026164)
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2014-03-14 14:13:41 -04:00 |
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