Commit Graph

8 Commits

Author SHA1 Message Date
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Robert Manuszewski
ed18b24d93 Making empty-host clients valid to use with UAT
[CL 2063560 by Robert Manuszewski in Main branch]
2014-05-05 12:11:00 -04:00
Robert Manuszewski
93c28d3d12 UAT: Removing -p4cl, adding DoesNotNettP4CL attribute
[CL 2056587 by Robert Manuszewski in Main branch]
2014-04-25 13:15:17 -04:00
Robert Manuszewski
a4555d92e8 #UE4 - UAT performance improvements when p4 is required:
- In local runs UAT will no longer attempt to autodetect the current CL# if not asked to (with -p4cl command line param)
- Small client detection performance improvements - added client filter based on a known path under the client root.
- More logging during p4 autodetection

[CL 2053356 by Robert Manuszewski in Main branch]
2014-04-23 20:07:00 -04:00
Robert Manuszewski
563da04a92 #UE4 - UAT Improvements:
- Project rules will now be stored in EngineSavedFolder when running non-installed UAT, otherwise in Temp/UAT/EscapedRoot folder
- Added CommandUtils.EscapePath utility function
- Moved DeleteDirectoryContents function from LocalBuildEnvironment to CommandUtils
- Added code to clean rules folder up on startup.

#codereview gil.gribb

[CL 2044393 by Robert Manuszewski in Main branch]
2014-04-23 18:28:28 -04:00
Gil Gribb
c06053b50b build script, fix local P4 environment
[CL 2039594 by Gil Gribb in Main branch]
2014-04-23 17:27:31 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00