Peter Sauerbrei
6ad20d0cb2
fix for missing extension when checking for iOS executable on PC (needs a .stub)
...
UE-9471
#ios
#codereview terence.burns, josh.adams
[CL 2438899 by Peter Sauerbrei in Main branch]
2015-02-09 17:55:04 -05:00
Peter Sauerbrei
326af37151
fix for deploying the development executable instead of the specified executable to the payload directory
...
UE-7226
#ios
[CL 2435948 by Peter Sauerbrei in Main branch]
2015-02-06 15:44:00 -05:00
Terence Burns
9634f75278
UE-8433
...
Fix for missing checks for IOS UE4Game binaries in the Windows Editor
[CL 2433858 by Terence Burns in Main branch]
2015-02-05 12:47:11 -05:00
Josh Adams
e889589983
- Fixing OBB In APK with Launch On [UE-9150]
...
[CL 2432773 by Josh Adams in Main branch]
2015-02-04 20:05:59 -05:00
Terence Burns
6f98decbcd
UE-8433
...
Added an error code for missing ue4game binaries when packaging a non code project.
Added a check in main frame actions to determine whether we display a dialog with the error message in it.
Fix for incorrect IOS stub path being logged
Fix for incorrect Android apk path being generated for non ue4game renames in ::GetFinalApkName
[CL 2427458 by Terence Burns in Main branch]
2015-02-01 12:33:30 -05:00
Peter Sauerbrei
03e68d8a28
fix for path separators on Mac
...
UE-8395
#ios
[CL 2424487 by Peter Sauerbrei in Main branch]
2015-01-29 17:04:04 -05:00
Peter Sauerbrei
aaa32eb119
fix for missing App directory when generating the plist on mac.
...
#ios
[CL 2420518 by Peter Sauerbrei in Main branch]
2015-01-27 11:47:26 -05:00
Peter Sauerbrei
1022227e33
fix for not generating the plist when changing content only projects
...
UE-8293
#ios
[CL 2419089 by Peter Sauerbrei in Main branch]
2015-01-26 15:42:02 -05:00
Peter Sauerbrei
dd68f2131d
updates to generate plist as part of a build which moves all of the plist data in to the ini files
...
UEPLAT-114
#ios
[CL 2414979 by Peter Sauerbrei in Main branch]
2015-01-22 00:20:01 -05:00
Peter Sauerbrei
68da2ee57e
fix for trying to delete a directory that doesn't exist
...
UE-7640
#ios
[CL 2411002 by Peter Sauerbrei in Main branch]
2015-01-19 11:44:55 -05:00
Peter Sauerbrei
f632b947fd
fix for failure message when closing iOS game from Launch On
...
UE-5146
#ios
[CL 2402395 by Peter Sauerbrei in Main branch]
2015-01-09 17:44:23 -05:00
Marcus Wassmer
50304bc878
Implement iterative deploy for PS4
...
games also now sandbox their own files on /data/.
#codereview peter.sauerbrei,lee.clark
[CL 2393136 by Marcus Wassmer in Main branch]
2014-12-18 17:37:28 -05:00
Peter Sauerbrei
376e80fc53
UE-6681 Cook on the Fly on iOS wait loop
...
fixed issue with PC side never making a process which the cross platform code used to determine if it was done or not.
#ios
[CL 2391250 by Peter Sauerbrei in Main branch]
2014-12-17 11:17:53 -05:00
Michael Trepka
98dc0aa5fe
Removed conditional inclusion of most platform files in UBT project so the same project can be used in Visual Studio and Mono Develop/Xamarin Studio, removed _Mono UBT and UAT projects, updated automation scripts to be compatible with Mono 3.10
...
[CL 2388812 by Michael Trepka in Main branch]
2014-12-15 15:28:22 -05:00
Peter Sauerbrei
acc3b8ab0c
UEPLAT-23 Faster iteration time for content
...
Implemented iterative deploy framework and iOS specific implementation
When utilizing iterative deploy in conjunction with incremental cooking only the changed items are pushed to the device resulting in potentially far faster iteration times.
#ios
#codereview daniel.lamb, marcus.wassmer, chris.babcock, josh.adams
[CL 2386082 by Peter Sauerbrei in Main branch]
2014-12-11 16:20:07 -05:00
Ben Marsh
149375b14b
Update copyright notices to 2015.
...
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Ben Marsh
959cfa782d
Add missing copyright notices to source files.
...
[CL 2379212 by Ben Marsh in Main branch]
2014-12-06 19:14:20 -05:00
Peter Sauerbrei
ac4e415658
fix for Soul defaulting to simulator when codesigning. we now explicitly pass the iphoneos sdk to xcodebuild
...
#ios
[CL 2350361 by Peter Sauerbrei in Main branch]
2014-11-05 13:44:01 -05:00
Saul Abreu
44baed0ff7
Added settings for staging internationalization presets. Updated staging logic to stage ICU internationalization data presets from commandline arguments or settings. Added default settings for internationalization presets.
...
[CL 2341735 by Saul Abreu in Main branch]
2014-10-27 19:33:51 -04:00
Peter Sauerbrei
78d6c9a635
addition of iOS min version and devices supported to iOS Project Settings
...
UE-3315, UEPLAT-183, UEPLAT-28
#ios
[CL 2340220 by Peter Sauerbrei in Main branch]
2014-10-24 15:31:48 -04:00
Saul Abreu
a05e2d523e
Corrected platform-specific ICU data staging logic that was using the old paths.
...
[CL 2339348 by Saul Abreu in Main branch]
2014-10-23 19:42:28 -04:00
Terence Burns
327945c1b6
Cookonthefly fixed in UFE, caused by 2317591
...
Switched off commandline overrides for cook on the fly deploys,
[CL 2318689 by Terence Burns in Main branch]
2014-10-03 12:05:32 -04:00
Peter Sauerbrei
03ce6ea602
fix for renamed projects not properly naming the xcode schemes
...
consolidation of IPA name code
TTP343209
#ue4
[CL 2317869 by Peter Sauerbrei in Main branch]
2014-10-02 17:14:09 -04:00
Terence Burns
a2ffcaa85d
Adding the capacity to specify additional commandline flags from session front end for deployment on IOS.
...
[CL 2317591 by Terence Burns in Main branch]
2014-10-02 14:08:18 -04:00
Terence Burns
58fbf2fcdd
Front End: Copy repository functionality added back in.
...
[CL 2316175 by Terence Burns in Main branch]
2014-10-01 12:54:25 -04:00