Commit Graph

2624 Commits

Author SHA1 Message Date
Jaroslaw Palczynski
c4995c5ef5 UE-14029: Project selections are out of date in Unreal Sync
Changed US3 to ignore case when searching for projects.

[CL 2529822 by Jaroslaw Palczynski in Main branch]
2015-04-29 02:40:52 -04:00
Kwangsub Shin
4d082d3a7a Copy libgnustl_shared.so only when it's updated.
[CL 2529726 by Kwangsub Shin in Main branch]
2015-04-29 00:06:26 -04:00
Ben Marsh
46abddb4b7 Add the -WithRocketPromotable argument to allow testing Rocket builds behind promotion triggers locally.
[CL 2529581 by Ben Marsh in Main branch]
2015-04-28 20:46:43 -04:00
Ben Marsh
00f1c194d8 Add dependency on the promotable trigger back in.
[CL 2529577 by Ben Marsh in Main branch]
2015-04-28 20:43:24 -04:00
Ben Marsh
1fbbf3d0d5 Make the promotion trigger depend on the Rocket promotable steps succeeding, so we can select the Shared_LabelPromoted node when manually triggering a build again.
#codereview Kellan.Carr

[CL 2529568 by Ben Marsh in Main branch]
2015-04-28 20:41:07 -04:00
Dmitry Rekman
5f61d39bc7 Fix inability to load some C# assemblies (UE-12883).
[CL 2529346 by Dmitry Rekman in Main branch]
2015-04-28 18:30:10 -04:00
Ben Marsh
6822592edf Second attempt to fix stripping for iOS and Mac builds. Uncovered lots of problems relating to the source host platform not being correct.
[CL 2528984 by Ben Marsh in Main branch]
2015-04-28 15:47:56 -04:00
Ben Marsh
c55900e58c Back out changelist 2528840
[CL 2528887 by Ben Marsh in Main branch]
2015-04-28 14:59:19 -04:00
Ben Marsh
cd02635312 Enable symbol stripping nodes for Mac and IOS.
[CL 2528840 by Ben Marsh in Main branch]
2015-04-28 14:37:58 -04:00
Jaroslaw Surowiec
3b1e2d6e5c CrashReportWWW - Optimized GetVersions, GetBranches
[CL 2528653 by Jaroslaw Surowiec in Main branch]
2015-04-28 12:34:00 -04:00
Jaroslaw Surowiec
3f86769357 CrashReportWWW - Updated binaries
[CL 2528601 by Jaroslaw Surowiec in Main branch]
2015-04-28 11:58:25 -04:00
Jaroslaw Surowiec
2f835e8679 CrashReportWWW - UECORE-150/Crash Reporter: Column Modifications to the "Reports" page
[CL 2528594 by Jaroslaw Surowiec in Main branch]
2015-04-28 11:48:07 -04:00
Wes Hunt
0255802490 Enable /Bt+ and /time+ in VC local builds when UEBuildWindows.bLogDetailedCompilerTimingInfo is true.
#codereview:mike.fricker

[CL 2528520 by Wes Hunt in Main branch]
2015-04-28 10:53:30 -04:00
Kwangsub Shin
c459b7f35d UEPLAT-368: Don't copy .so libs when only Java files are changed.
#android
#codereview Chris.Babcock, Josh.Adams

[CL 2528507 by Kwangsub Shin in Main branch]
2015-04-28 10:36:35 -04:00
Jaroslaw Palczynski
b07cc86224 Cleaned up unnecessary log message from TestTempStorage.
[CL 2528375 by Jaroslaw Palczynski in Main branch]
2015-04-28 08:55:09 -04:00
Jaroslaw Surowiec
82aaef6407 CrashReportWWW - Updated buggs search panel, added options to filter crashes by the build version
[CL 2528332 by Jaroslaw Surowiec in Main branch]
2015-04-28 07:40:15 -04:00
Dmitry Rekman
e7b9679132 Linux: packaging fixes (UE-12940).
- Fix for build receipt (related: UE-13763).
- Handling root:/ etc paths which are sometimes passed to the lower level without expansion.

#codereview Terence.Burns

[CL 2527976 by Dmitry Rekman in Main branch]
2015-04-27 23:21:08 -04:00
Ben Marsh
1f950424ea Fix missing headers when gathering Rocket builds - incorrect path specified for root editor node.
[CL 2527904 by Ben Marsh in Main branch]
2015-04-27 22:28:19 -04:00
Ben Marsh
78f6199447 Add a separate category for "installed" plugins, and hide categories if they're empty.
[CL 2527764 by Ben Marsh in Main branch]
2015-04-27 20:08:52 -04:00
Ben Marsh
18e26e7a2d Allow UBT to find a matching PluginInfo for a module, even if the target hasn't specified that it's using that plugin. Fixes issue where UFE was adding VisualStudioSourceCodeAccess as a dependent module directly, which was causing it to be output to the Binaries/Win64 folder rather than the plugin directory.
#codereview Peter.Sauerbrei

[CL 2527709 by Ben Marsh in Main branch]
2015-04-27 19:27:54 -04:00
Peter Sauerbrei
969bf4fa4f UE-14324 - fixed issue with projects outside of Engine directory when using new SSH version of building from windows
#ios

[CL 2527596 by Peter Sauerbrei in Main branch]
2015-04-27 18:04:50 -04:00
Peter Sauerbrei
e921bf8cf7 UE-11479 - fix for generating project files when project has a platform name in the directory structure
[CL 2527371 by Peter Sauerbrei in Main branch]
2015-04-27 16:00:30 -04:00
Ben Marsh
71d9c9120c Include the base engine project when looking for which platforms to build for. HTML5 is only built for the base engine project, so was not being included in CIS/Rocket.
[CL 2527248 by Ben Marsh in Main branch]
2015-04-27 14:26:12 -04:00
Ben Marsh
9e6f653803 Strip symbols from iOS and Mac libraries in Rocket builds.
[CL 2527243 by Ben Marsh in Main branch]
2015-04-27 14:20:54 -04:00
Jaroslaw Surowiec
17ae24dc88 CrashReportWWW - UECORE-109/Crash Reporter : Reports page shows 0 affected users for crashes in UE4-EpicGamesLauncher
[CL 2527171 by Jaroslaw Surowiec in Main branch]
2015-04-27 13:36:56 -04:00