Commit Graph

16 Commits

Author SHA1 Message Date
Dmitriy Dyomin
d01cb96f2a Removed obsolete "Levels" module
[CL 2517193 by Dmitriy Dyomin in Main branch]
2015-04-19 23:20:53 -04:00
Jason Hoffman
8494460f74 UE-8787 Possible to have actor get deleted when trying to move it to a new level
[CL 2484644 by Jason Hoffman in Main branch]
2015-03-19 12:03:13 -04:00
Gil Gribb
35cf42566a UE4 - merge GDC branch, code @2465640 to main
[CL 2468685 by Gil Gribb in Main branch]
2015-03-04 08:31:40 -05:00
Richard TalbotWatkin
74477466bf Fixed issues when renaming levels in the content browser which are referenced as streaming levels in the world.
#jira UE-1224 - EDITOR: Renaming a level asset does not rename it in the levels tab
#jira UE-1385 - EDITOR: Level Browser: failed to unload existing level message appears when trying to create a level with the same name as a renamed level

[CL 2398495 by Richard TalbotWatkin in Main branch]
2015-01-06 03:24:34 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Mikolaj Sieluzycki
f0a67f1e2b Prepare cpp files for header cleanup.
#codereview Robert.Manuszewski

[CL 2356845 by Mikolaj Sieluzycki in Main branch]
2014-11-12 04:18:54 -05:00
Michael Trepka
5bd6255fde More Clang compile warning fixes
[CL 2237347 by Michael Trepka in Main branch]
2014-07-30 14:51:27 -04:00
Chris Gagnon
3444d084ab Removed "InterpreteAsLinear", Deprecated FColor DrawColor and added FLinearColor LevelColor to replace it. Changed the underlying FColor's to FLinearColor in the rendering classes, cleaned up a bunch of color conversions.
#codereview matt.kuhlenschmidt

[CL 2235025 by Chris Gagnon in Main branch]
2014-07-28 17:16:21 -04:00
Chris Gagnon
c9bdd932f2 Adding Level Color back into the Levels Panel, fixed the color being displayed gamma corrected which didn't line up with the actual visualization.
Refactored some of the UI code for ULevelStreaming to use PostEditChangeProperty so it's more reuseable.

#codereview matt.kuhlenschmidt,dmitriy.dyomin

[CL 2222165 by Chris Gagnon in Main branch]
2014-07-17 10:14:48 -04:00
Andrew Brown
fbf585cb1b Toggling Level visibility no longer forces layer visibility
#ttp 340965 - UE4-Fortnite: Editor: levels: every time you toggle visibility on a level it makes all Layers visible, yikes

#branch UE4

#change additionally, making a level current no longer forces the layer visibility either.

reviewed by Thomas.Sarkanen

[CL 2217507 by Andrew Brown in Main branch]
2014-07-15 04:48:45 -04:00
James Golding
7e7a2e6473 More Engine.h trimming (EdGraph headers, BoneMaskFilter, Breakpoint, LevelScriptBP, ClipPAdEntry, CodecMovie, DestructibleFractureSettings, DeviceProfile)
[CL 2085606 by James Golding in Main branch]
2014-05-29 17:11:10 -04:00
Max Preussner
331984d20c Settings: moved level browser settings into LevelBrowser module
[CL 2080434 by Max Preussner in Main branch]
2014-05-21 11:16:12 -04:00
Dmitriy Dyomin
c6d6f9446d World Browser UX improvements
Splitted World Browser views into three independent windows, each window can be summoned from a hierarchy view or details view toolbar
World composition can now be toggled through WorldSettings - bEnableWorldComposition. Once enabled persistent level will be treated as a world root. No more '?worldcompistion' parameter workarounds. 'Open World' command was removed, as levels saved with world composition enabled can be open through 'Open Level' command.
Added bEnableWorldOriginRebasing parameter to WorldSettings, which contols whether world origin shifting should be used

[CL 2072584 by Dmitriy Dyomin in Main branch]
2014-05-14 02:16:14 -04:00
Dmitriy Dyomin
f59299b412 World browser:
- Fixed [missing level] operations: replace, remove
- Restored correct styles from CL# 2047641

[CL 2048718 by Dmitriy Dyomin in Main branch]
2014-04-23 19:20:34 -04:00
Dmitriy Dyomin
4cfb710f74 World Browser:
- Added icons to level hierarchy to distinguish level streaming methods
- Added tile coordinates offset when umporting tiled heightmap

[CL 2047641 by Dmitriy Dyomin in Main branch]
2014-04-23 19:08:32 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00