Commit Graph

10 Commits

Author SHA1 Message Date
Mike Fricker
114458bf0f Clang warning fixes: Fixed missing 'override' specifiers
- Also removed some unreferenced functions that adding 'override' revealed

PR #1002 -- Thank you, Omar007!

[CL 2498415 by Mike Fricker in Main branch]
2015-04-01 07:20:55 -04:00
Richard TalbotWatkin
f6fb625ea8 Fixed ResourceSize tag for texture assets so it updates as new mip levels are streamed in. Added extra data to the details panel in the Texture Editor.
#jira UE-9147 - Texture details - adding texture memory size and other texture details to the editor would help by alleviating a lot of confusion

[CL 2463742 by Richard TalbotWatkin in Main branch]
2015-02-27 04:19:20 -05:00
Richard TalbotWatkin
592dcf230b Changed default Texture Editor background to be Checkered. Renamed Saturation view option to Desaturation.
#jira UE-8435 - Texture Properties preview Alpha and Saturation is wrong

[CL 2425322 by Richard TalbotWatkin in Main branch]
2015-01-30 03:09:41 -05:00
Nick Darnell
90e793745c Slate - ESlateCheckBoxState has been renamed to ECheckBoxState.
[CL 2384008 by Nick Darnell in Main branch]
2014-12-10 14:24:09 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Mikolaj Sieluzycki
d43e69c4b9 Prepare cpp files for header cleanup.
#codereview Robert.Manuszewski

[CL 2356854 by Mikolaj Sieluzycki in Main branch]
2014-11-12 04:43:54 -05:00
Max Preussner
fba221d12e TextureEditor: code and documentation cleanup pass
[CL 2238428 by Max Preussner in Main branch]
2014-07-31 11:54:35 -04:00
Jaroslaw Palczynski
ebce413232 UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
Barnabas McManners
b99bcd0697 #TTP 331191 - Texture Editor: Reimport button should be disabled when viewing Lightmap textures
#branch UE4

#proj Editor.TextureEditor

#summary Reimport button in the texture editor is now disabled for light and shadow maps

#add Added a can execute method to the reimport UICommand which checks the texture type and disabled the function if it's a light of shadow map.

#reviewedby Chris.Wood

[CL 2040648 by Barnabas McManners in Main branch]
2014-04-23 17:43:32 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00