Commit Graph

8 Commits

Author SHA1 Message Date
Mike Fricker
403a84fcfa Asset Size Mapper tool
- New "Size Map" feature that shows the resource size for selected assets in Content Browser
- Select assets in Content Browser, right click and choose "Size Map..." to show sizes for those assets
- Select actors and press Alt+Shift+M to show sizes of assets used by those actors
- Select assets in Reference Viewer, right click and choose "Size Map..." to show sizes for those assets
- Also added a new "Tree Map" general purpose Slate widget (STreeMap)

[CL 2521609 by Mike Fricker in Main branch]
2015-04-22 15:58:21 -04:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Michael Noland
e4492f21a1 GraphEditor: Move ConnectionDrawingPolicy.h to public folder, as it was already being used externally
#codereview sebastian.kowalczyk, bob.tellez

[CL 2360938 by Michael Noland in Main branch]
2014-11-14 18:23:54 -05:00
Bob Tellez
534562897b [AUTOMERGE]
#UE4 Less curvy splines in reference viewer

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Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2353542 by Bob.Tellez on 2014/11/07 16:04:40.

[CL 2353543 by Bob Tellez in Main branch]
2014-11-07 16:06:07 -05:00
Jaroslaw Palczynski
7c41927cf4 Rename FPostConstructInitializeProperties to something simpler
Changed it with FObjectInitializer.

UECORE-7

[CL 2328384 by Jaroslaw Palczynski in Main branch]
2014-10-14 10:29:11 -04:00
Andrew Copland
cc707b2d7d Add Edit Asset option to the Reference Viewer context menu.
#ttp 333623 Allow users to open asset editors straight from the Reference Viewer
reviewer Thomas.Sarkanen

[CL 2071770 by Andrew Copland in Main branch]
2014-05-13 12:56:26 -04:00
Mike Beach
1d6f092708 TTP #331765: Forcing coders to use MovePinLinksToIntermediate() when expanding nodes for compilation.
[CL 2040924 by Mike Beach in Main branch]
2014-04-23 17:47:19 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00