Michael Noland
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9e57fb9699
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Mesh paint editor mode: Refactored texture override code to get closer to being able to override via the IMeshPaintGeometryAdapter
[CL 2520442 by Michael Noland in Main branch]
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2015-04-21 20:28:46 -04:00 |
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Michael Noland
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2a3b6e24e8
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Paper2D: Improvements to texture selection for mesh paint, allowing adapters to override behavior
[CL 2397883 by Michael Noland in Main branch]
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2015-01-05 16:36:11 -05:00 |
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Michael Noland
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e3d176bf5c
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Editor: Start pushing the mesh texture painting brush sphere intersection code into the geometry adapter (WIP)
[CL 2393485 by Michael Noland in Main branch]
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2014-12-19 01:47:27 -05:00 |
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Michael Noland
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345b90f305
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Editor: Make IMeshPaintGeometryAdapter::LineTraceComponent const
[CL 2393441 by Michael Noland in Main branch]
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2014-12-19 00:12:28 -05:00 |
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Michael Noland
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b3e4535b46
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Editor: Add adapter factory registration system for mesh painting and split the static mesh version out into separate files (WIP)
[CL 2393433 by Michael Noland in Main branch]
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2014-12-18 23:37:29 -05:00 |
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