Saul Abreu
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db4c539fee
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Fixed generation of localization status reports from the localization dashboard. Clicking the localization status buttons now opens the conflict report in the default editor for the file type.
[CL 2483741 by Saul Abreu in Main branch]
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2015-03-18 19:14:43 -04:00 |
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Saul Abreu
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d54105edc2
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Refactored localization commandlet execution/tasks so that they take the ULocalizationTarget object instead of the FLocalizationTargetSettings member in preparation for having the UE4 target set separate from the project-specific target set.
[CL 2472879 by Saul Abreu in Main branch]
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2015-03-09 15:38:32 -04:00 |
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Saul Abreu
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d15578233c
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Relocated several methods on FLocalizationTargetSettings to ULocalizationTarget in preparation for seprating UE4 and game-specific target sets. ULocalizationTarget will make the distinction possible, not FLocalizationTargetSettings.
[CL 2472820 by Saul Abreu in Main branch]
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2015-03-09 15:09:46 -04:00 |
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Terence Burns
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278a1bb3f6
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Missing include for non unity build in Localization Commandlet code.
[CL 2472235 by Terence Burns in Main branch]
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2015-03-09 06:09:59 -04:00 |
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Saul Abreu
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70ea5705fe
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Status buttons on the localization dashboard/localization target editor UI now use localization commandlet executor UI to show progress or allow cancellation.
[CL 2471633 by Saul Abreu in Main branch]
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2015-03-06 17:11:11 -05:00 |
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Saul Abreu
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fe3c70a0ff
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Updated copyright years on localization dashboard source files.
[CL 2469772 by Saul Abreu in Main branch]
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2015-03-05 00:11:00 -05:00 |
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Saul Abreu
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ba97642af2
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Fixed build issues with new localization dashboard module files. Also replaced unnecessary usage of NSLOCTEXT with LOCTEXT_NAMESPACE defines and LOCTEXT.
[CL 2421279 by Saul Abreu in Main branch]
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2015-01-27 18:24:26 -05:00 |
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Saul Abreu
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ede61945bf
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Added the experimental Localization Dashboard UI.
[CL 2421013 by Saul Abreu in Main branch]
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2015-01-27 16:31:40 -05:00 |
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