Commit Graph

8 Commits

Author SHA1 Message Date
Saul Abreu
db4c539fee Fixed generation of localization status reports from the localization dashboard. Clicking the localization status buttons now opens the conflict report in the default editor for the file type.
[CL 2483741 by Saul Abreu in Main branch]
2015-03-18 19:14:43 -04:00
Saul Abreu
d54105edc2 Refactored localization commandlet execution/tasks so that they take the ULocalizationTarget object instead of the FLocalizationTargetSettings member in preparation for having the UE4 target set separate from the project-specific target set.
[CL 2472879 by Saul Abreu in Main branch]
2015-03-09 15:38:32 -04:00
Saul Abreu
d15578233c Relocated several methods on FLocalizationTargetSettings to ULocalizationTarget in preparation for seprating UE4 and game-specific target sets. ULocalizationTarget will make the distinction possible, not FLocalizationTargetSettings.
[CL 2472820 by Saul Abreu in Main branch]
2015-03-09 15:09:46 -04:00
Terence Burns
278a1bb3f6 Missing include for non unity build in Localization Commandlet code.
[CL 2472235 by Terence Burns in Main branch]
2015-03-09 06:09:59 -04:00
Saul Abreu
70ea5705fe Status buttons on the localization dashboard/localization target editor UI now use localization commandlet executor UI to show progress or allow cancellation.
[CL 2471633 by Saul Abreu in Main branch]
2015-03-06 17:11:11 -05:00
Saul Abreu
fe3c70a0ff Updated copyright years on localization dashboard source files.
[CL 2469772 by Saul Abreu in Main branch]
2015-03-05 00:11:00 -05:00
Saul Abreu
ba97642af2 Fixed build issues with new localization dashboard module files. Also replaced unnecessary usage of NSLOCTEXT with LOCTEXT_NAMESPACE defines and LOCTEXT.
[CL 2421279 by Saul Abreu in Main branch]
2015-01-27 18:24:26 -05:00
Saul Abreu
ede61945bf Added the experimental Localization Dashboard UI.
[CL 2421013 by Saul Abreu in Main branch]
2015-01-27 16:31:40 -05:00