Saul Abreu
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ed27d12047
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Moved specification of the native culture of a localization target over to the table of supported cultures.
[CL 2521701 by Saul Abreu in Main branch]
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2015-04-22 16:39:20 -04:00 |
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Saul Abreu
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d54105edc2
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Refactored localization commandlet execution/tasks so that they take the ULocalizationTarget object instead of the FLocalizationTargetSettings member in preparation for having the UE4 target set separate from the project-specific target set.
[CL 2472879 by Saul Abreu in Main branch]
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2015-03-09 15:38:32 -04:00 |
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Saul Abreu
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d15578233c
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Relocated several methods on FLocalizationTargetSettings to ULocalizationTarget in preparation for seprating UE4 and game-specific target sets. ULocalizationTarget will make the distinction possible, not FLocalizationTargetSettings.
[CL 2472820 by Saul Abreu in Main branch]
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2015-03-09 15:09:46 -04:00 |
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Marc Audy
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037d007078
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Fix shadowed variables
[CL 2471506 by Marc Audy in Main branch]
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2015-03-06 15:13:38 -05:00 |
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Saul Abreu
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fe3c70a0ff
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Updated copyright years on localization dashboard source files.
[CL 2469772 by Saul Abreu in Main branch]
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2015-03-05 00:11:00 -05:00 |
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Saul Abreu
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1dcfee6341
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Added dialog prompts for path selection in import/export operations in the localization dashboard and target editor.
[CL 2426363 by Saul Abreu in Main branch]
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2015-01-30 16:29:01 -05:00 |
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Saul Abreu
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ba97642af2
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Fixed build issues with new localization dashboard module files. Also replaced unnecessary usage of NSLOCTEXT with LOCTEXT_NAMESPACE defines and LOCTEXT.
[CL 2421279 by Saul Abreu in Main branch]
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2015-01-27 18:24:26 -05:00 |
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Saul Abreu
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ede61945bf
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Added the experimental Localization Dashboard UI.
[CL 2421013 by Saul Abreu in Main branch]
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2015-01-27 16:31:40 -05:00 |
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