Rob asked me to back out GENERATED_*_BODY -> GENERATED_BODY change for now until the "_Validate and _Implementation auto-generation" discussion is over.
#codereview Robert.Manuszewski
[CL 2481343 by Jaroslaw Palczynski in Main branch]
Added back button to tutorials.
(Also fixed overridable text on next button and provided same for back button)
[CL 2448653 by Matthew Griffin in Main branch]
Added a "Play" button to editor tutorial assets in the Content Browser
UE-7970 - Add small 'play' button to EditorTutorial asset thumbnail
"EditorTutorial" now provides some class type actions which show a "Play" button on Blueprints that derive from it.
ReviewedBy Thomas.Sarkanen
[CL 2419742 by Ben Marsh in Main branch]
Tutorials now return a valid UWorld, enabling audio playback, timers and all sorts of good stuff.
Stage started event now fires on first stage.
Skipping a stage from BP now rebuilds content properly.
Added events for tutorial launch and close.
[CL 2330093 by Thomas Sarkanen in Main branch]
Rearranged layout/padding a little to compensate for larger apparent button size.
Kept larger button hitbox, which required some custom border handling for the button.
TTP# 348109 - EDITOR: TUTORIALS: Add green buttons to tutorials
[CL 2314257 by Thomas Sarkanen in Main branch]
Also allow tutorials to be hidden from the browser if necessary
TTP# 347111 - TUTORIALS:Tutorials browser shows MacroLibraries based on EditorTutorial class
[CL 2305308 by Thomas Sarkanen in Main branch]
Tutorial contexts for IOS/Android/Whatever are now hooked up (console setup ones are still missing).
Analytics added for tutorial usage in various places.
Added ability to reset tutorial state with -ResetTutorials command-line flag.
Cleaned up some unused code (still a lot more to come here!).
[CL 2302314 by Thomas Sarkanen in Main branch]
Added new factory for import.
Removed old import dialog - importing is now done via the import button or reimport... in the asset editor.
Added path that the file was imported from to UEditorTutorial.
[CL 2300765 by Thomas Sarkanen in Main branch]
The tutorial system will then attach non-widget-bound content to the asset editor window.
Also, assets can now be opened from a tutorial blueprint.
[CL 2300747 by Thomas Sarkanen in Main branch]
Tweaked padding and button styles so the layout is more consistent.
Add ability to display textures as icons in the browser (for categories and tutorials).
[CL 2292442 by Thomas Sarkanen in Main branch]