Commit Graph

8 Commits

Author SHA1 Message Date
Michael Schoell
ef73facb3f Sub-items in the My Blueprint panel will no longer be mis-categorized into the Function's section.
Category grouping is no longer relevant for matching to sub-items. In the same section, never want two categories of the same name.

#jira UE-13995 - Crash when renaming AnimGraph function in AnimBP

[CL 2518112 by Michael Schoell in Main branch]
2015-04-20 15:39:11 -04:00
Marc Audy
8a022fb2e0 Fix shadowed variables
[CL 2468979 by Marc Audy in Main branch]
2015-03-04 13:46:55 -05:00
Ben Marsh
4d5c52456e [INTEGRATE] Change 2411381 by Nick.Darnell@Nick.Darnell_Dev on 2015/01/19 16:39:31
Editor - Adding the unified blueprint editor view.  Combines all the modes into a single blueprint editor.  Still requires being enabled through the experimental option in the editor.

[CL 2419336 by Ben Marsh in Main branch]
2015-01-26 17:51:00 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Mike Beach
8c89b738e7 AddComponent nodes can now be bound to selected assets (in the new menu system).
[CL 2308668 by Mike Beach in Main branch]
2014-09-24 15:12:23 -04:00
Ben Cosh
f975ea6a5c fix for drag dropping onto categories in My Blueprint causing an infinite loop.
#Branch UE4
#Proj GraphEditor

note previous fix could generate bad category paths if it wasn't chained.

[CL 2298009 by Ben Cosh in Main branch]
2014-09-15 08:10:19 -04:00
Ben Cosh
5599f29359 fix for drag dropping onto categories in My Blueprint causing an infinite loop.
#Branch UE4
#Proj GraphEditor

note: also patched up what appeared to be a repeated typo, decedent for descendent :)

#codereview Mike.Beach

[CL 2297939 by Ben Cosh in Main branch]
2014-09-15 06:29:54 -04:00
Mike Beach
b5d7aaa58e Optimizing how graph menus are sorted/built.
[CL 2286860 by Mike Beach in Main branch]
2014-09-05 17:51:16 -04:00