Commit Graph

13 Commits

Author SHA1 Message Date
Jamie Dale
a569f6b356 Fixed code relying on SLATE_TEXT_ATTRIBUTE for STextBlock.
UETOOL-213 - Minimize Slate FString -> FText conversion (remove SLATE_TEXT_ATTRIBUTE)

This fixes any editor/engine specific code that was passing text to Slate as FString rather than FText.

[CL 2399803 by Jamie Dale in Main branch]
2015-01-07 09:52:40 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Ben Cosh
3650f14795 This change makes the comment bubbles interactive widgets which allow the user to double click the comment to edit and have extra optional pinning and visibility options.
#UE-2764 - ROCKET: TASK: K2: PUNTABLE: Allow double clicking on comment bubble to edit it.
#Branch UE4
#Proj Engine, UnrealEd, Slate, GraphEditor, BehaviourTreeEditor, EnvironmentQueryEditor, EditorStyle, ReferenceViewer, WorldBrowser

#codereview Nick.Atamas

[CL 2346951 by Ben Cosh in Main branch]
2014-11-03 10:40:57 -05:00
Wes Hunt
31e2bb00ac Removed a bunch of stuff from Slate standard include, created SlateBasics.h
* Moved Slate.h into SlateBasics.h and began shifting less commonly used headers into SlateExtras.h.
* Slate.h now simply includes SlateBasics.h and SlateExtras.h.
* Slate.h includes a deprecated warning now to indicate that SlateBasics.h + specific includes should be used instead.
* Moved dozens of inlined functions using Slate widgets into .cpp files to avoid header dependencies.
* All code samples now include SlateBasics.h and SlateExtras.h so future shifts will not break most those projects, but not trigger the deprecation warning of including Slate.h.
#BUN

[CL 2329610 by Wes Hunt in Main branch]
2014-10-14 22:50:06 -04:00
Nick Atamas
440aad30b6 Slate : Deprecated .AspectRatio() and removed all references.
[CL 2294436 by Nick Atamas in Main branch]
2014-09-11 20:21:09 -04:00
Jaroslaw Palczynski
ebce413232 UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
Benn Gallagher
c46d281029 Allowed configuration of graph state decorations to disable PIE and read only decorations
#ttp 335218 - Remove read only/PIE borders and notifications from graph preview tooltips

[CL 2098973 by Benn Gallagher in Main branch]
2014-06-09 11:12:17 -04:00
James Golding
0acc73086d Engine.h trimming (AnimNode classes, SkeletalMeshActor.h)
Remove unused AnimationTypes.h/.cpp

[CL 2086878 by James Golding in Main branch]
2014-05-29 17:24:15 -04:00
Mikolaj Sieluzycki
f25a030f9f Fix for build break caused by CL#2055369.
[CL 2055682 by Mikolaj Sieluzycki in Main branch]
2014-04-24 14:34:01 -04:00
Mikolaj Sieluzycki
bbcea54981 #ttp 303393 UObject improvement: Remove header groups
#proj core
#branch UE4
#summary Removed header groups, removed some redundant includes and replaced with forward declarations. Fixed compilation errors.

[CL 2055361 by Mikolaj Sieluzycki in Main branch]
2014-04-24 08:49:31 -04:00
Robert Manuszewski
86174fbbdf Back out changelist 2054304
[CL 2054447 by Robert Manuszewski in Main branch]
2014-04-23 20:18:11 -04:00
Mikolaj Sieluzycki
e9351fe5de #ttp 303393 UObject improvement: Remove header groups
#proj core
#branch UE4
#summary Removed header groups, removed some redundant includes and replaced with forward declarations. Fixed compilation errors.

[CL 2054304 by Mikolaj Sieluzycki in Main branch]
2014-04-23 20:15:15 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00