Rob asked me to back out GENERATED_*_BODY -> GENERATED_BODY change for now until the "_Validate and _Implementation auto-generation" discussion is over.
#codereview Robert.Manuszewski
[CL 2481343 by Jaroslaw Palczynski in Main branch]
Revised starter content so it is inserted into projects using feature packs.
Removed StarterContent source data from rocket build.
[CL 2438072 by Matthew Griffin in Main branch]
Also added code to display an icon on templates that have an equivalent feature pack.
Revised new project text to indicated what the icon is for.
[CL 2404695 by bruce nesbit in Main branch]
Moved starter content assets
Added mobile starter content assets
Starter content uses mobile starter content based on target platform
[CL 2372343 by bruce nesbit in Main branch]
* Categorized templates into Blueprint/C++ templates and organized them into tabs
* New categories can be specified in the templatedefs.ini file of a template project using a Category tag:
Category=NewCategory
* New category types can be registered with a proper description and icon in code through FGameProjectGenerationModule::RegisterTemplateCategory.
* Added preview images to templates
* Generally tidied the UI
This addresses TTP#321302 - EDITOR: Project Browser: Reduce Thumbnail size of Templates
Reviewed by Matt.Kuhlenschmidt
[CL 2260660 by Andrew Rodham in Main branch]
TTP# 333732 - EDITOR: The new project wizard falls back to using TP_TemplateName if it can't find a matching translation, even if an English translation is available
ReviewedBy Andrew.Rodham, Max.Preussner
[CL 2065413 by Jamie Dale in Main branch]