Commit Graph

5 Commits

Author SHA1 Message Date
Ben Marsh
bf75048443 [INTEGRATE] Change 2411119 by Matt.Kuhlenschmidt@matt_kuhlenschmidt_main on 2015/01/19 13:39:29
Fixed up the details panel name area to be aware of in world component editing.
	Fixed up usage of the details panel name area to use new enum based usage flag for name areas

[CL 2419254 by Ben Marsh in Main branch]
2015-01-26 17:14:50 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Max Preussner
121fccd2ab Code and documentation cleanup pass
- removed dummy UClasses (no longer needed)
- removed file header comments (not used)
- removed duplicated function documentation in cpp files
- documentation cleanup, punctuation, spelling etc.
- pragma once include guards (now work on all platforms)
- relative public includes (are auto-discovered by UBT)
- fixed too many/too few line breaks
- deleted empty files
- missing override
- NULL to nullptr

[CL 2305058 by Max Preussner in Main branch]
2014-09-21 20:35:48 -04:00
James Golding
7e7a2e6473 More Engine.h trimming (EdGraph headers, BoneMaskFilter, Breakpoint, LevelScriptBP, ClipPAdEntry, CodecMovie, DestructibleFractureSettings, DeviceProfile)
[CL 2085606 by James Golding in Main branch]
2014-05-29 17:11:10 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00