Marc Audy
5a9d2471d9
Fix shadowed variables
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[CL 2456886 by Marc Audy in Main branch]
2015-02-23 16:18:13 -05:00
Marc Audy
e5ba044eb0
Fix shadowed variables
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[CL 2451810 by Marc Audy in Main branch]
2015-02-19 12:13:52 -05:00
Ben Marsh
149375b14b
Update copyright notices to 2015.
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[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Max Preussner
ce228cc36c
AnimGraph: Fixed non-unity builds
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#CodeReview: michael.schoell
[CL 2333558 by Max Preussner in Main branch]
2014-10-17 17:04:22 -04:00
Michael Schoell
62abe51b66
Fix for crashing attempting to invalidly access array at index 0.
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[CL 2333529 by Michael Schoell in Main branch]
2014-10-17 16:39:18 -04:00
Michael Schoell
1b7c73fbe1
AnimTransitionSchema menu actions defined in UAnimationTransitionSchema::GetSourceStateActions have been ported to the new context menu system.
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#codereview Mike.Beach
[CL 2333278 by Michael Schoell in Main branch]
2014-10-17 13:33:35 -04:00
Jaroslaw Palczynski
7c41927cf4
Rename FPostConstructInitializeProperties to something simpler
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Changed it with FObjectInitializer.
UECORE-7
[CL 2328384 by Jaroslaw Palczynski in Main branch]
2014-10-14 10:29:11 -04:00
Dan Oconnor
33f202131b
Added state blend percent accessor to new context menu
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[CL 2313730 by Dan Oconnor in Main branch]
2014-09-29 20:47:47 -04:00
Mike Beach
2d8a0fc54a
Caching more node titles for various blueprint nodes (to optimize the new BP menu system).
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[CL 2284594 by Mike Beach in Main branch]
2014-09-04 11:25:05 -04:00
Mike Beach
1b87f7d3ee
Deprecating EdGraphNode's GetTooltip() (in exchange for one that returns FText over FString).
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[CL 2283396 by Mike Beach in Main branch]
2014-09-03 18:14:09 -04:00
Michael Schoell
788de6f349
Removed GetNodeNativeTitle from the editor entirely, now uses BuildSourceString to obtain the source string in a more reliable way.
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#codereview Justin.Sargent
[CL 2114371 by Michael Schoell in Main branch]
2014-06-23 15:36:50 -04:00
Mikolaj Sieluzycki
f25a030f9f
Fix for build break caused by CL#2055369.
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[CL 2055682 by Mikolaj Sieluzycki in Main branch]
2014-04-24 14:34:01 -04:00
Michael Schoell
0a41fb741e
#summary Can search for nodes in the palette menu in Blueprints with both the native name and the localized name.
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#add Added UEdGraphNode::GetNodeNativeTitle to return a native title for a node.
#add Added UEdGraphNode::GetNodeSearchTitle to return the native and localized title for a node, together, for searching.
#add Can hold "alt" over a node (in the graph panel, or the palette) to see the native name of the node.
#ttp 331252 - Blueprints: Editor: L10N: Blueprints need to consistently show localized node names and when searching need to search both the localized name and the native name
#codereview justin.sargent
[CL 2044506 by Michael Schoell in Main branch]
2014-04-23 18:30:37 -04:00
Tim Sweeney
324683ce78
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00