Commit Graph

16 Commits

Author SHA1 Message Date
Michael Schoell
63b7360ae0 Removed the Blueprint Editor's legacy node menu system.
#jira UE-13391 - Delete old BP menu system (is causing confusion)

#codereview Mike.Beach

[CL 2514361 by Michael Schoell in Main branch]
2015-04-16 11:47:54 -04:00
Mikolaj Sieluzycki
a96989f147 Add includes to files to remove the need of including Engine.h.
[CL 2508000 by Mikolaj Sieluzycki in Main branch]
2015-04-10 03:30:54 -04:00
Jaroslaw Palczynski
28fc7695a0 Missing chages for 2481343.
Some P4V problem with backing out large changelist missed some files.

#codereview Robert.Manuszewski

[CL 2481366 by Jaroslaw Palczynski in Main branch]
2015-03-17 06:17:32 -04:00
Jaroslaw Palczynski
fa31560e2d Enabled UHT to digest GENERATED_BODY instead of GENERATED_UCLASS_BODY, GENERATED_USTRUCT_BODY, GENERATED_UINTERFACE_BODY or GENERATED_IINTERFACE_BODY, changed every occurence to the new syntax and fixed every warning that have fallen out of this change.
#codereview Robert.Manuszewski

[CL 2481333 by Jaroslaw Palczynski in Main branch]
2015-03-17 05:19:11 -04:00
Matthew Griffin
2a70e91797 [INTEGRATE] Change 2443244 by Martin.Wilson@Pitbull-MWilson on 2015/02/12 07:06:56
Fix manipulation of transforms on bone control nodes so that selecting a node doesn't overwrite its conents

	#codereview Michael.Noland

[CL 2449794 by Matthew Griffin in Main branch]
2015-02-18 03:59:11 -05:00
Ben Marsh
149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Hyojong Shin
22f2c45997 support WER keys to change gizmo mode for Bone Controller Preview in Anim blueprint
#code_review : Lina.Halper

[CL 2373321 by Hyojong Shin in Main branch]
2014-12-01 21:27:36 -05:00
Hyojong Shin
1f4914278d Removed an unnecessary header file
[CL 2360223 by Hyojong Shin in Main branch]
2014-11-14 11:53:52 -05:00
Hyojong Shin
6455be9436 Fixed compile errors on Mac
[CL 2360110 by Hyojong Shin in Main branch]
2014-11-14 10:55:42 -05:00
Hyojong Shin
ba94e97ed7 included a header file to fix compile errors on Mac
[CL 2359904 by Hyojong Shin in Main branch]
2014-11-14 07:55:34 -05:00
Hyojong Shin
93c4e2c807 Bone Controller Preview Feature - Applied to Two Bone IK, ModifyBone and Fabrik nodes for now
#code_review : Michael.Noland, Lina.Halper

[CL 2359834 by Hyojong Shin in Main branch]
2014-11-14 05:00:37 -05:00
Mike Beach
1b87f7d3ee Deprecating EdGraphNode's GetTooltip() (in exchange for one that returns FText over FString).
[CL 2283396 by Mike Beach in Main branch]
2014-09-03 18:14:09 -04:00
Lina Halper
852e5205ee dllexport on the GetControllerDescription - requested by licensee.
[CL 2244508 by Lina Halper in Main branch]
2014-08-05 14:26:04 -04:00
Jaroslaw Palczynski
ebce413232 UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
Michael Schoell
0a41fb741e #summary Can search for nodes in the palette menu in Blueprints with both the native name and the localized name.
#add Added UEdGraphNode::GetNodeNativeTitle to return a native title for a node.
#add Added UEdGraphNode::GetNodeSearchTitle to return the native and localized title for a node, together, for searching.
#add Can hold "alt" over a node (in the graph panel, or the palette) to see the native name of the node.

#ttp 331252 - Blueprints: Editor: L10N: Blueprints need to consistently show localized node names and when searching need to search both the localized name and the native name

#codereview justin.sargent

[CL 2044506 by Michael Schoell in Main branch]
2014-04-23 18:30:37 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00