#proj core
#branch UE4
#summary Rename Trunc, Round, Floor, Ceil to TruncToInt, RoundToInt, FloorToInt, CeilToInt. Added *ToFloat versions. Repeated for FGenericPlatformMath and all derived classes for all platforms wherever applicable. Corrected comment in Fractional and added Frac() which does HLSL-style fractional (x - floor(x)). Checked for compilation on all projects (with cooking levels wherever applicable). Didn't change Fractional to Frac, this will be done in second commit.
#codereview robert.manuszewski
[CL 2064306 by Mikolaj Sieluzycki in Main branch]
- Misc tweaks to make profiler more base on the new stats system
- Added a new view mode to the data graph, for the regular stats file it will be LineIndexBased, for the raw stats file it will be ThreadViewTimeBased
- Added profiler stream, a new class that will hold all data read from the raw stats file, hopefully will replace the current profiler data provider/ data source later
- Added basic support for the second profiler view mode
[CL 2054275 by Jaroslaw Surowiec in Main branch]
- Added first version of the profiler mini-view
- Switched to SCOPE_LOG_TIME when measuring profiler's performance
- Misc fixed how the stats metadata is handled by the profiler
- Game thread is tracked by default
#codereview Robert.Manuszewski
[CL 2046766 by Jaroslaw Surowiec in Main branch]