Marc Audy
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a523efb225
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Fix shadowed variables
[CL 2510461 by Marc Audy in Main branch]
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2015-04-13 12:42:09 -04:00 |
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Steve Robb
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cebf099231
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TArray::Init deprecated, as it's not obvious from the name that it leaves elements unconstructed.
TArray::Init use replaced with SetNumUninitialized.
#codereview robert.manuszewski
[CL 2495011 by Steve Robb in Main branch]
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2015-03-28 06:38:28 -04:00 |
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Jaroslaw Surowiec
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330c093072
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Core - UE/UE-6813 - Confusing API: We have both FMemory::MemZero() and FMemory:Memzero()
[CL 2405765 by Jaroslaw Surowiec in Main branch]
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2015-01-14 04:24:31 -05:00 |
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Brian Karis
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4f26cb8626
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Fixed assert.
[CL 2400267 by Brian Karis in Main branch]
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2015-01-07 16:46:35 -05:00 |
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Ben Marsh
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149375b14b
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Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
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2014-12-07 19:09:38 -05:00 |
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Daniel Wright
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e1263c057f
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Suppressed layout UV log spam
[CL 2352151 by Daniel Wright in Main branch]
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2014-11-06 15:48:27 -05:00 |
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Brian Karis
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a85a96de79
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Fixed infinite loop.
[CL 2310555 by Brian Karis in Main branch]
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2014-09-25 19:53:24 -04:00 |
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Brian Karis
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108371e776
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Generate lightmap UVs on mesh import.
Moved layout UVs to static mesh build process.
[CL 2285439 by Brian Karis in Main branch]
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2014-09-04 19:22:07 -04:00 |
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Brian Karis
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4bf9c98d54
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Auto lightmap UVs.
Replaces D3DMeshUtils.LayoutUVs.
Repacks existing UV charts. Will join charts in cases of tiling.
[CL 2271484 by Brian Karis in Main branch]
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2014-08-25 20:58:21 -04:00 |
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