Fixed material flattening UV bug where input is out of range, it doesn't work.
Validated the input to be in the right range.
#code review: Dmitriy.Dyomin
[CL 2521700 by Lina Halper in Main branch]
- Added build of UseLOD
- This allows user to merge actor using certain LOD as base
#code review: Dmitriy.Dyomin
[CL 2521575 by Lina Halper in Main branch]
- Made sure saving/loading works fine
- Packages are not created internally for merge actor if Outer exists - in this case, map
- It won't be visible in CB
#code review: Dmitriy.Dyomin
[CL 2521472 by Lina Halper in Main branch]
Consistent null checks, fixes for copy/pasted conditions, copy pasted LOCTEXT identifiers, comparisons against literals of the wrong type, missing return statements, dead code, and some system calls that were ignoring their return value
[CL 2494390 by Dan Oconnor in Main branch]
These can be generally described as removing redundant condition checks, using logical operators instead of bitwise operators, removal of redundant parenthesis, and consistent use of pragma push and pragma pop. There is very little observable behavior change in this CL.
Changes that required further review are pending in 2489753
[CL 2489804 by Dan Oconnor in Main branch]
Landscape export LOD uses MaxLOD from landscape actor by default
Sub-levels LOD generation will be still accessible when sub-level has landscape actor but user has no Simplygon available, in this case all geometry except landscape will be stripped
[CL 2476499 by Dmitriy Dyomin in Main branch]