Commit Graph

11 Commits

Author SHA1 Message Date
Andrew Rodham
8ff0d8b98b Added config migration path for newer versions of the engine.
Newly installed versions of the engine will now attempt to copy the project-agnostic config settings from a previous engine installation. This happens by way of a versioned manifest that copies old versions when the manifest does not exist, or is a different version. This code path is benign for non-installed versions of the engine (or FPaths::ShouldSaveToUserDir() is false).

EditorGameAgnosticSettings and EditorUserSettings ini paths have been renamed to EditorSettings and EditorPerProjectUserSettings respectively to better convey their purpose. In general, most settings should be saved in EditorSettings (project-agnostic) so that they apply regardless of which project is open. We have some way to go migrating existing settings for this to be the case, however.

Some previously per-project configuration files are now project-agnostic (such as Editor.ini, EditorKeyBindings.ini, and EditorLayout.ini)

GEditor->Access...Settings and GEditor->Get...Settings have been removed in favor of direct access of the CDO through GetMutableDefault<> and GetDefault<> respectively. Global config ini filenames that are not set up are now neither loaded nor saved on build machines, to handle the problem of indeterminate state more generically.

This addresses UETOOL-270 (Most editor preferences should be project-agnostic)

[CL 2517558 by Andrew Rodham in Main branch]
2015-04-20 10:12:55 -04:00
Jaroslaw Palczynski
f23f29257b Back out changelist 2481333
Rob asked me to back out GENERATED_*_BODY -> GENERATED_BODY change for now until the "_Validate and _Implementation auto-generation" discussion is over.

#codereview Robert.Manuszewski

[CL 2481343 by Jaroslaw Palczynski in Main branch]
2015-03-17 05:38:32 -04:00
Jaroslaw Palczynski
fa31560e2d Enabled UHT to digest GENERATED_BODY instead of GENERATED_UCLASS_BODY, GENERATED_USTRUCT_BODY, GENERATED_UINTERFACE_BODY or GENERATED_IINTERFACE_BODY, changed every occurence to the new syntax and fixed every warning that have fallen out of this change.
#codereview Robert.Manuszewski

[CL 2481333 by Jaroslaw Palczynski in Main branch]
2015-03-17 05:19:11 -04:00
sebastian kowalczyk
27cc9c64cd Fixed issue which could give us inaccessible vlogs in LogVisualizer with persistent filters.
Made small refactor in code, to fix how LogVisualizer works with filters.

[CL 2463824 by sebastian kowalczyk in Main branch]
2015-02-27 07:26:07 -05:00
sebastian kowalczyk
97e5515d07 Integrated change to fix issue "Pause does not stop the Visual Logger from recording data while PIEing with dedicated server" from Dev to Main.
- Added option to LogVisualizer's settings, to select between regular pause or PlayersOnly pause - to pause gamplay on level if needed.

[CL 2458345 by sebastian kowalczyk in Main branch]
2015-02-24 09:19:13 -05:00
sebastian kowalczyk
e0d333cfff Added extreme values for graphs in LogVisualizer (disabled by default and it can be enabled in settings)
[CL 2404471 by sebastian kowalczyk in Main branch]
2015-01-13 04:27:36 -05:00
sebastian kowalczyk
395f210254 Feature request for LogVisualizer:
- data reset for new PIE sessions (or for each new data loaded from file). This feature is disabled by default.
- fixes for  "stick to new data" feature, to work better with zoomed data, etc.
- tweaks and fixes for movement on timeline with keyboard
- fixed time range issues on timellines

[CL 2399729 by sebastian kowalczyk in Main branch]
2015-01-07 08:06:36 -05:00
sebastian kowalczyk
17d03c8bcb Implemented option to stay always on the last frame in LogVisualizer. It can be enabled in LogVisuallizer settings.
[CL 2393785 by sebastian kowalczyk in Main branch]
2014-12-19 10:46:17 -05:00
sebastian kowalczyk
66816b0ffb Bunch of fixes for LogVisualizer and added two new features to this tool:
- Filters can be presistent even between editor sessions (option for this in settings)
- Option to filter logs by owner class

[CL 2392383 by sebastian kowalczyk in Main branch]
2014-12-18 08:37:06 -05:00
sebastian kowalczyk
7c0f5c00dd Minor cleanups for GameplayDebugger's and LogVisualizer's settings.
[CL 2385431 by sebastian kowalczyk in Main branch]
2014-12-11 09:03:56 -05:00
sebastian kowalczyk
4a1b929643 Changed NewLogVisualizer module name to LogVisualizer module.
[CL 2385367 by sebastian kowalczyk in Main branch]
2014-12-11 07:19:14 -05:00