Ben Marsh
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149375b14b
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Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
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2014-12-07 19:09:38 -05:00 |
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Gil Gribb
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89ad70df9d
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Merging development branch (CL 2365488) to //depot/UE4/... Engine only, mostly hierarchical foliage
[CL 2376199 by Gil Gribb in Main branch]
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2014-12-04 12:41:25 -05:00 |
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Joe Tidmarsh
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c489d646df
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#ttp 316639 - UE4: RENDERING: DrawDenormalizedQuad should reuse static index and vertexbuffer
#summary UV offsets are now correctly calculated. This was previously blocking shadow game
[CL 2039548 by Joe Tidmarsh in Main branch]
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2014-04-23 17:26:59 -04:00 |
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Tim Sweeney
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324683ce78
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Engine source (Main branch up to CL 2026164)
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2014-03-14 14:13:41 -04:00 |
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