Dmitry Rekman
e01ba69aa9
Add a commented option that works around crash on some Linux setups.
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[CL 2514871 by Dmitry Rekman in Main branch]
2015-04-16 16:07:27 -04:00
Rolando Caloca
f0be03e975
UE4 - r.DumpShaderDebugShortNames to shorten dump shader debug paths
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[CL 2424453 by Rolando Caloca in Main branch]
2015-01-29 16:48:58 -05:00
Daniel Wright
1c15c64882
XGE Distributed Shader Compilation from Luke Thatcher (lutha@microsoft.com) of Lionhead Studios
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- Enabled with either r.XGEShaderCompile=1 in ConsoleVariables.ini, or -xgeshadercompile command line argument.
[CL 2390644 by Daniel Wright in Main branch]
2014-12-16 20:00:07 -05:00
Daniel Wright
e92895990b
r.Shaders.KeepDebugInfo comment
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[CL 2354999 by Daniel Wright in Main branch]
2014-11-10 15:41:06 -05:00
Daniel Wright
8f3808c37e
Dump shaders warning
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[CL 2283658 by Daniel Wright in Main branch]
2014-09-03 18:45:48 -04:00
Joe Conley
55d3ac9199
Back out revision 7 from //depot/UE4/Engine/Config/ConsoleVariables.ini
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wrong branch
[CL 2281816 by Joe Conley in Main branch]
2014-09-02 14:52:07 -04:00
Joe Conley
c7dc067e89
Integrate CL 2261242
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"Buffered occlusion queries for ps4"
[CL 2281813 by Joe Conley in Main branch]
2014-09-02 14:51:55 -04:00
Nick Penwarden
2453b8d3c3
Add r.RHICmdBypass to ConsoleVariables.ini
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[CL 2277892 by Nick Penwarden in Main branch]
2014-08-29 13:56:04 -04:00
Rolando Caloca
b78de8fe6f
UE4 - revert config change
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[CL 2096009 by Rolando Caloca in Main branch]
2014-06-05 16:41:04 -04:00
Gil Gribb
fa7226b8fe
UE4 - merge first pass at parallel rendering to main
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[CL 2095959 by Gil Gribb in Main branch]
2014-06-05 16:38:54 -04:00
Tim Sweeney
324683ce78
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00