Commit Graph

24 Commits

Author SHA1 Message Date
Martin Mittring
b04eee1aae minor: nicer autocomplete
[CL 2505692 by Martin Mittring in Main branch]
2015-04-08 15:33:09 -04:00
James Golding
b1ae738c35 Remove defunct 'ModifySoundClass' from console auto-complete list
#codereview marc.audy

[CL 2496945 by James Golding in Main branch]
2015-03-31 04:45:11 -04:00
Martin Mittring
b96399bbe2 nicer autocomplete
[CL 2495850 by Martin Mittring in Main branch]
2015-03-30 13:09:27 -04:00
Matt Kuhlenschmidt
e2e63831dd Added all show flags to the auto-complete list.
https://github.com/EpicGames/UnrealEngine/pull/787

[CL 2462260 by Matt Kuhlenschmidt in Main branch]
2015-02-26 11:30:28 -05:00
Laurent Delayen
e586cd3a8f Dev to Main integration from CL #2446290
[CL 2456855 by Laurent Delayen in Main branch]
2015-02-23 15:58:14 -05:00
Marc Audy
1b7a9ec87a Move handling of Alt-Enter out of DebugExecBindings and in to UGameViewportClient
Added bool to UInputSettings to set whether Alt-Enter should be tied to toggle fullscreen or not

[CL 2453342 by Marc Audy in Main branch]
2015-02-20 11:45:03 -05:00
Martin Mittring
c41759b410 nicer autocomplete
[CL 2428600 by Martin Mittring in Main branch]
2015-02-02 15:21:22 -05:00
Jaroslaw Surowiec
bdc35f0516 UE-5501 LIVE: StartFPSChart Command references an invalid command in the console
[CL 2361738 by Jaroslaw Surowiec in Main branch]
2014-11-17 09:13:38 -05:00
Marc Audy
e8b02d103e Remove push to talk from debug exec bindings
[CL 2345362 by Marc Audy in Main branch]
2014-10-30 17:08:31 -04:00
sebastian kowalczyk
07780f1a85 Fixed GameplayDebugger activation with keyboard shortcut #ue4
[CL 2342123 by sebastian kowalczyk in Main branch]
2014-10-28 06:41:19 -04:00
Gil Gribb
4e8ea7a208 UE4 - auto complete, comments
[CL 2321079 by Gil Gribb in Main branch]
2014-10-07 07:21:22 -04:00
Gil Gribb
40e11af76d UE4 - Split Xbox RHI off. Deffered contexts for XB1, parallel velocity rendering fixed and reenabled.RHIThread on by default on platforms that support it.
[CL 2317406 by Gil Gribb in Main branch]
2014-10-02 11:20:07 -04:00
sebastian kowalczyk
e74d475b37 Fixes for GameplayDebugger.
- fixed activation in different configurations (PIE, standalone, client-server, etc.).
- Fixed issues related to NavMesh rendering
- fixed EQS query switching
Fixes integrated from Dev (CL #2292104 and CL #2292198)

[CL 2292239 by sebastian kowalczyk in Main branch]
2014-09-10 05:48:38 -04:00
Marc Audy
c8e028eeb8 Allow multiple keys to be mapped for opening console
[CL 2284449 by Marc Audy in Main branch]
2014-09-04 09:59:57 -04:00
Niklas Smedberg
a3c6b85be8 Merged CL 2108710: nicer autocompletion on common commands
[CL 2263427 by Niklas Smedberg in Main branch]
2014-08-19 20:19:32 -04:00
Jaroslaw Surowiec
5d02a7086a Misc - Feature Request: EDITOR: Expose stat unitgraph in command line
[CL 2228825 by Jaroslaw Surowiec in Main branch]
2014-07-23 14:21:03 -04:00
Josh Adams
6d2a594976 - Added support in the Input project settings to disable the four finger tap.
[CL 2112403 by Josh Adams in Main branch]
2014-06-20 18:54:06 -04:00
Max Preussner
fec8962b6a Settings: Moved UConsole settings into UConsoleSettings class
- also fixed auto complete settings not actually editable
- should also fix console history currently not working

#CodeReview: peter.knepley

[CL 2101944 by Max Preussner in Main branch]
2014-06-11 12:03:52 -04:00
sebastian kowalczyk
bcf63d6e0f Moved Gameplay Debugging Tool to separate module. It's GameplayDebugger module now. Will have to bring back some functionality later (connection with BT debugger, etc.) #ue4
[CL 2100589 by sebastian kowalczyk in Main branch]
2014-06-10 13:56:35 -04:00
Marc Audy
8da74f913b Eliminate duplicate ssSwapControllers in console auto-complete list
TTP #334091

[CL 2061681 by Marc Audy in Main branch]
2014-05-01 19:15:28 -04:00
Marc Audy
eaed3a0bac Expose enable FOV smoothing and the scale to use to input project settings
[CL 2049870 by Marc Audy in Main branch]
2014-04-23 19:34:06 -04:00
Martin Wilson
02492f039a 322887 - ANIM: Add in game animation node graph debug output
#proj UE4

#summary Added debug display of active anim graph

[CL 2044911 by Martin Wilson in Main branch]
2014-04-23 18:35:21 -04:00
UnrealBot
db494a6e69 Engine source (Main branch up to CL 2037954) 2014-04-02 18:09:23 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00